a3_exile_occupation/trader/trader1.sqf
second_coming 82bb5cbe97 V46
2016-06-10 14:14:56 +01:00

103 lines
6.2 KiB
Plaintext

private _traderPosition = _this select 0;
private _objects = [
["Land_ToiletBox_F",[7.94287,-11.9932,0],269.387,[false,false]],
["Land_Cargo_Patrol_V3_F",[-11.478,14.2637,0],314.038,[false,false]],
["Land_HBarrier_5_F",[1.7666,-12.8599,0],180.593,[false,false]],
["Land_HBarrier_5_F",[6.42578,-14.8511,0],230.768,[false,false]],
["Land_HBarrier_5_F",[-15.542,-12.896,0],231.635,[false,false]],
["Land_HBarrier_5_F",[-18.415,-2.6499,0],240.934,[false,false]],
["Land_HBarrier_5_F",[-18.5845,2.50732,0],109.927,[false,false]],
["Land_HBarrier_5_F",[-10.5596,20.0483,0],1.98476,[false,false]],
["Land_HBarrier_5_F",[13.9531,16.1758,0],21.7147,[false,false]],
["Land_HBarrier_5_F",[19.2212,15.5854,0],354.618,[false,false]],
["Land_HBarrier_5_F",[-17.2637,13.5308,0],93.7194,[false,false]],
["Land_HBarrier_5_F",[-17.4771,7.89014,0],91.2719,[false,false]],
["Land_HBarrier_5_F",[-15.1694,18.2041,0],133.912,[false,false]],
["Land_HBarrier_5_F",[-5.84326,18.0454,0],43.2557,[false,false]],
["Land_HBarrier_5_F",[22.5625,1.1167,0],88.7307,[false,false]],
["Land_HBarrier_5_F",[24.1938,-3.44141,0],50.8217,[false,false]],
["Land_HBarrier_5_F",[26.0176,-8.41504,0],88.1428,[false,false]],
["Land_HBarrier_5_F",[25.3989,-13.9629,0],108.365,[false,false]],
["Land_HBarrier_5_F",[9.27393,15.4619,0],324.922,[false,false]],
["Land_HBarrier_5_F",[-0.294922,-9.28955,0],271.403,[false,false]],
["Land_HBarrier_5_F",[-1.34229,-4.09619,0],242.879,[false,false]],
["Land_HBarrier_5_F",[10.7861,-17.0801,0],177.693,[false,false]],
["Land_HBarrier_5_F",[16.2275,-16.793,0],177.693,[false,false]],
["Land_HBarrier_5_F",[21.8232,-16.5684,0],177.693,[false,false]],
["Land_HBarrier_5_F",[23.7451,13.627,0],48.1373,[false,false]],
["Land_HBarrier_5_F",[30.6641,-0.37793,0],231.211,[false,false]],
["Land_HBarrier_5_F",[29.1577,4.16553,0],271.273,[false,false]],
["Land_HBarrier_5_F",[29.2173,9.62793,0],270.843,[false,false]],
["Land_HBarrier_5_F",[-1.12988,15.0679,0],23.8596,[false,false]],
["Land_HBarrier_5_F",[4.00098,14.042,0],179.263,[false,false]],
["Land_HBarrier_5_F",[-2.38965,0.879395,0],273.522,[false,false]],
["Land_PortableLight_double_F",[-14.084,16.8789,0],311.55,[false,false]],
["Land_Pallets_stack_F",[-11.4922,-14.6489,0],107.837,[false,false]],
["Land_WaterTank_F",[1.14648,3.10059,0],139.599,[false,false]],
["Land_HBarrier_5_F",[-17.1592,-7.78418,0],270.637,[false,false]],
["Land_PaperBox_closed_F",[-8.60693,9.21143,0],20.4457,[false,false]],
["Land_ToiletBox_F",[7.92529,-10.52,0],265.835,[false,false]],
["Land_HBarrier_5_F",[20.46,5.09814,0.00541687],36.5701,[false,false]],
["Land_HBarrier_5_F",[0.0288086,5.08154,-0.00163269],329.047,[false,false]],
["Land_HBarrier_5_F",[5.16797,6.6377,0],357.498,[false,false]],
["Land_HBarrier_5_F",[29.4736,-8.73291,0],177.704,[false,false]],
["Land_PaperBox_open_empty_F",[-6.71045,10.3428,0],166.944,[false,false]],
["Land_HBarrier_3_F",[26.8101,11.7979,0],180.593,[false,false]],
["Land_GarbageBags_F",[18.8657,-20.061,0],158.176,[false,false]],
["Land_BarrelSand_grey_F",[2.88428,4.87354,0],200.404,[false,false]],
["Land_BarrelEmpty_F",[2.84131,4.04346,0],143.945,[false,false]],
["Land_HBarrier_5_F",[-12.1118,-17.1772,0],231.635,[false,false]],
["Land_HBarrier_5_F",[-2.86719,-14.9609,0],143.23,[false,false]],
["Exile_Sign_Aircraft",[-19.5864,-8.28271,0],268.147+180,[false,false]],
["Exile_Sign_AircraftCustoms",[-20.5908,-3.13135,0],238.791+180,[false,false]],
["Land_Wreck_UAZ_F",[13.4033,-20.8965,0],0,[false,false]],
["Land_Wreck_Van_F",[1.69043,-16.3159,0],280.694,[false,false]],
["Exile_Sign_WasteDump",[1.48242,-18.835,0],194.44+180,[false,false]],
["Land_MobileScafolding_01_F",[-14.3579,-9.49219,0],266.613,[false,false]],
["Land_Bricks_V3_F",[-13.8857,-10.3193,0],0,[false,false]],
["Land_Bricks_V2_F",[-13.8774,-8.83252,0],251.086,[false,false]],
["Land_Pipes_large_F",[-13.0952,-5.57764,0],142.9,[false,false]],
["Land_CinderBlocks_F",[-11.8711,-6.85889,0],0,[false,false]],
["Exile_Sign_Equipment",[0.791992,-3.45117,0],60.8907+180,[false,false]],
["Exile_Sign_Food",[11.686,14.8994,0],169.855+180,[false,false]],
["Land_Sacks_goods_F",[14.4482,13.4688,0],0,[false,false]],
["Land_Sacks_heap_F",[9.51367,13.4736,0],0,[false,false]],
["Land_Sack_F",[10.1323,14.4917,0],0,[false,false]],
["Land_Sack_F",[13.2036,14.8828,0],0,[false,false]],
["Land_Sack_F",[11.6104,15.5171,-7.62939e-006],0,[false,false]],
["Land_CampingTable_small_F",[13.02,12.8506,0],151.583,[false,false]],
["Land_HelipadSquare_F",[-51.4351,-17.4492,0],254.508,[false,false]],
["Land_HelipadSquare_F",[-54.355,10.085,0],279.474,[false,false]],
["Exile_Sign_Vehicles",[-20.0254,13.8496,0],270.592+180,[false,false]],
["Exile_Sign_VehicleCustoms",[-20.4077,8.22119,0],269.223+180,[false,false]],
["Land_EngineCrane_01_F",[-21.2827,16.4844,0],229.319,[false,false]],
["Land_Wreck_CarDismantled_F",[-25.0684,16.6201,0],217.286,[false,false]],
["Fort_Crate_wood",[-14.8433,9.9502,0],165.397,[false,false]],
["Fort_Crate_wood",[-13.4341,9.94727,0],0,[false,false]],
["Fort_Crate_wood",[-15.4321,8.37939,0],186.337,[false,false]],
["AmmoCrates_NoInteractive_Medium",[-16.1963,2.87842,0],0,[false,false]],
["AmmoCrates_NoInteractive_Small",[-14.5718,2.41602,0],25.3138,[false,false]],
["AmmoCrates_NoInteractive_Large",[-16.1646,0.998047,0],0,[false,false]],
["Exile_Sign_Armory",[-15.979,-2.38965,0],62.2217+180,[false,false]],
["Exile_Sign_SpecialOperations",[-15.2148,5.38965,0],100.739+180,[false,false]],
["Exile_Sign_Hardware",[-13.0625,-12.6558,0],54.8824+180,[false,false]],
["Land_Misc_GContainer_Big",[8.04639,-21.145,0],178.924,[false,false]],
["Garbage_container",[-3.24854,-6.56543,0],176.687,[false,false]],
["Exile_Sign_Office",[18.5098,-8.38574,0],336.059+180,[false,false]],
["Land_WoodenTable_large_F",[15.7568,-9.04541,0],80.9305,[false,false]],
["Land_CampingChair_V1_F",[13.5264,-8.69238,0],35.5015,[false,false]],
["Land_CampingChair_V1_F",[15.3789,-7.51318,0],166.758,[false,false]]
];
private _center = _traderPosition;
{
private _object = createVehicle [(_x select 0), [0,0,0], [], 0, "CAN_COLLIDE"];
_object setDir (_x select 2);
_object setPos (_center vectorAdd (_x select 1));
_object enableSimulationGlobal false;
_object allowDamage false;
//private _newPos = getPos _object;
//_object setPos _newPos;
} forEach _objects;