The fixes are: * Fixed OccupyVehicles spawning out of control * Tidied up the config * Corrected a few typos * Corrected a few variable names The modifications are: * Static Heli Crashes postions * Heli Crash guards * Survivor and Bandit vehicles are now separate * Added Random Spawn AI Custom Loadout * Enable/disable naming the Random AI targeted player * Enable/disable Loot Crate and Heli Crash guards * Fixed Loot Crates and Heli Crashes spawning on the edge of Chernarus map * Version number updated to reflect changes |
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a3_exile_occupation.pbo |