a3_exile_occupation/scripts/occupationSky.sqf
2016-03-30 12:56:35 +01:00

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diag_log format['[OCCUPATION:Sky] Started'];
if (!isServer) exitWith {};
if(SC_liveHelis >= SC_maxNumberofHelis) exitWith {};
_vehiclesToSpawn = (SC_maxNumberofHelis - SC_liveHelis);
_middle = worldSize/2;
_spawnCenter = [_middle,_middle,0];
_maxDistance = _middle;
_locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCityCapital"], _maxDistance]);
_i = 0;
{
_okToUse = true;
_pos = position _x;
_nearestMarker = [allMapMarkers, _pos] call BIS_fnc_nearestPosition; // Nearest Marker to the Location
_posNearestMarker = getMarkerPos _nearestMarker;
if(_pos distance _posNearestMarker < 2500) exitwith { _okToUse = false; };
if(!_okToUse) then
{
_locations deleteAt _i;
};
_i = _i + 1;
sleep 0.2;
} forEach _locations;
for "_i" from 1 to _vehiclesToSpawn do
{
private["_group"];
_Location = _locations call BIS_fnc_selectRandom;
_position = position _Location;
_spawnLocation = [_position select 0, _position select 1, 300];
_group = createGroup east;
_HeliClassToUse = SC_HeliClassToUse call BIS_fnc_selectRandom;
_vehicle1 = [ [_spawnLocation], _group, "assault", "difficult", "resistance", _HeliClassToUse ] call DMS_fnc_SpawnAIVehicle;
_vehicle1 setVehicleLock "UNLOCKED";
if(SC_infiSTAR_log) then
{
_logDetail = format['[OCCUPATION:Sky] %1 spawned @ %2',_HeliClassToUse,_spawnLocation];
['A3_EXILE_OCCUPATION',_logDetail] call FNC_A3_CUSTOMLOG;
};
_vehicle1 setVehiclePosition [_spawnLocation, [], 0, "FLY"];
_vehicle1 setVariable ["vehicleID", _spawnLocation, true];
_vehicle1 setFuel 1;
_vehicle1 setDamage 0;
_vehicle1 engineOn true;
_vehicle1 flyInHeight 150;
sleep 0.2;
[_group, _spawnLocation, 2000] call bis_fnc_taskPatrol;
_group setBehaviour "AWARE";
_group setCombatMode "RED";
SC_liveHelis = SC_liveHelis + 1;
_vehicle1 addMPEventHandler ["mpkilled", "SC_liveHelis = SC_liveHelis - 1;"];
_vehicle1 addMPEventHandler ["mphit", "_this call SC_fnc_airHit;"];
_vehicle1 setVariable ["SC_crewEjected", false,true];
sleep 0.2;
};
diag_log format['[OCCUPATION:Sky] Running'];