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Update ExileServer_object_vehicle_database_insert.sqf
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@ -9,7 +9,7 @@
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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*/
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private["_vehicleObject","_position","_vectorDirection","_vectorUp","_data","_extDB2Message","_vehicleID"];
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private["_vehicleObject", "_position", "_vectorDirection", "_vectorUp", "_data", "_extDB2Message", "_vehicleID", "_currentLoadout", "_extDB2Message2"];
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_vehicleObject = _this;
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_position = getPosATL _vehicleObject;
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_vectorDirection = vectorDir _vehicleObject;
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@ -30,14 +30,11 @@ _data =
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_vectorUp select 2,
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_vehicleObject getVariable ["ExileAccessCode",""]
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];
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_currentLoadout = _vehicleObject call Bones_fnc_getVehicleLoadout;
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_extDB2Message = ["setVehicleAmmo", [_currentLoadout, _vehicleID]] call ExileServer_util_extDB2_createMessage;
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_extDB2Message call ExileServer_system_database_query_insertSingle;
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_extDB2Message = ["insertVehicle", _data] call ExileServer_util_extDB2_createMessage;
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_vehicleID = _extDB2Message call ExileServer_system_database_query_insertSingle;
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_vehicleObject setVariable["ExileDatabaseID", _vehicleID];
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_vehicleObject setVariable["ExileIsPersistent", true];
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_currentLoadout = _vehicleObject call Bones_fnc_getVehicleLoadout;
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_extDB2Message2 = ["setVehicleAmmo", [_currentLoadout, _vehicleID]] call ExileServer_util_extDB2_createMessage;
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_extDB2Message2 call ExileServer_system_database_query_insertSingle;
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_vehicleID
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