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https://github.com/Bones50/ammoSave.git
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V2 Update
Supports Exile 1.04 (Inc VG)
This commit is contained in:
parent
9fc1043481
commit
792756d112
@ -235,7 +235,7 @@ Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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[loadVehicleIdPage]
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[loadVehicleIdPage]
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SQL1_1 = SELECT id FROM vehicle WHERE deleted_at IS NULL LIMIT ?,?
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SQL1_1 = SELECT id FROM vehicle WHERE deleted_at IS NULL AND territory_id IS NULL LIMIT ?,?
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Number Of Inputs = 2
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Number Of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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OUTPUT = 1
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OUTPUT = 1
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@ -271,21 +271,44 @@ SQL1_15 = cargo_items = ?,
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SQL1_16 = cargo_magazines = ?,
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SQL1_16 = cargo_magazines = ?,
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SQL1_17 = cargo_weapons = ?,
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SQL1_17 = cargo_weapons = ?,
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SQL1_18 = cargo_container = ?,
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SQL1_18 = cargo_container = ?,
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SQL1_19 = money = ?
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SQL1_19 = money = ?,
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SQL1_20 = WHERE id = ?
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SQL1_20 = last_updated_at = NOW()
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SQL1_21 = WHERE id = ?
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Number of Inputs = 19
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Number of Inputs = 19
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SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19
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SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19
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[updateVehicleSkin]
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[updateVehicleSkin]
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SQL1_1 = UPDATE vehicle SET vehicle_texture = ? WHERE id = ?
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SQL1_1 = UPDATE vehicle SET vehicle_texture = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[vehicleSetPinCode]
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[vehicleSetPinCode]
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SQL1_1 = UPDATE vehicle SET pin_code = ? WHERE id = ?
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SQL1_1 = UPDATE vehicle SET pin_code = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[storeVehicle]
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SQL1_1 = UPDATE vehicle SET territory_id = ?, nickname = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 3
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SQL1_INPUTS = 1,2,3
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[retrieveVehicle]
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SQL1_1 = UPDATE vehicle SET territory_id = NULL, last_updated_at = NOW(), nickname = '' WHERE id = ?
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Number of Inputs = 1
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SQL1_INPUTS = 1
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[confirmVehicleOwnership]
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SQL1_1 = SELECT id, territory_id FROM vehicle WHERE nickname = ?
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Number of Inputs = 1
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SQL1_INPUTS = 1
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OUTPUT = 1,2
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[loadTerritoryVirtualGarage]
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SQL1_1 = SELECT class, nickname FROM vehicle WHERE territory_id = ?
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Number of Inputs = 1
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SQL1_INPUTS = 1
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OUTPUT = 1-STRING,2-STRING
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[getVehicleAmmo]
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[getVehicleAmmo]
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SQL1_1 = SELECT ammo FROM vehicle WHERE id = ?
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SQL1_1 = SELECT ammo FROM vehicle WHERE id = ?
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Number of Inputs = 1
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Number of Inputs = 1
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@ -343,22 +366,27 @@ Number Of Inputs = 0
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OUTPUT = 1
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OUTPUT = 1
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[constructionSetPinCode]
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[constructionSetPinCode]
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SQL1_1 = UPDATE construction SET pin_code= ? WHERE id = ?
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SQL1_1 = UPDATE construction SET pin_code= ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[upgradeObject]
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[upgradeObject]
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SQL1_1 = UPDATE construction SET class=? WHERE id = ?
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SQL1_1 = UPDATE construction SET class = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[addDoorLock]
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[addDoorLock]
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SQL1_1 = UPDATE construction SET pin_code = ?,is_locked = -1 WHERE id = ?
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SQL1_1 = UPDATE construction SET pin_code = ?, is_locked = -1, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[removeDoorLock]
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SQL1_1 = UPDATE construction SET pin_code = '000000', is_locked = 0, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 1
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SQL1_INPUTS = 1
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[updateLock]
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[updateLock]
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SQL1_1 = UPDATE construction SET is_locked = ? WHERE id = ?
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SQL1_1 = UPDATE construction SET is_locked = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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@ -368,7 +396,7 @@ Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[updateDamage]
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[updateDamage]
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SQL1_1 = UPDATE construction SET damage = ? WHERE id = ?
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SQL1_1 = UPDATE construction SET damage = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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@ -441,14 +469,15 @@ SQL1_13 = cargo_magazines = ?,
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SQL1_14 = cargo_weapons = ?,
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SQL1_14 = cargo_weapons = ?,
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SQL1_15 = cargo_container = ?,
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SQL1_15 = cargo_container = ?,
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SQL1_16 = territory_id = $CUSTOM_1$,
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SQL1_16 = territory_id = $CUSTOM_1$,
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SQL1_17 = money = ?
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SQL1_17 = money = ?,
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SQL1_18 = WHERE id = ?
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SQL1_18 = last_updated_at = NOW()
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SQL1_19 = WHERE id = ?
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Number of Inputs = 16
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Number of Inputs = 16
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Number of Custom Inputs = 1
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Number of Custom Inputs = 1
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SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
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SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
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[containerSetPinCode]
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[containerSetPinCode]
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SQL1_1 = UPDATE container SET pin_code= ? WHERE id = ?
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SQL1_1 = UPDATE container SET pin_code= ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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@ -598,7 +627,7 @@ SQL1_INPUTS = 1
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; Marks for deletion containers outside territories that were not accessed within ? days
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; Marks for deletion containers outside territories that were not accessed within ? days
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[markDeleteOldContainers]
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[markDeleteOldContainers]
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SQL1_1 = UPDATE container SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL
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SQL1_1 = UPDATE container SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL AND deleted_at IS NULL
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Number Of Inputs = 1
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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@ -610,7 +639,7 @@ SQL1_INPUTS = 1
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; Marks contructions outside territories deleted after ? days
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; Marks contructions outside territories deleted after ? days
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[markDeleteOldConstructions]
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[markDeleteOldConstructions]
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SQL1_1 = UPDATE construction SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL
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SQL1_1 = UPDATE construction SET deleted_at = NOW() WHERE spawned_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL AND deleted_at IS NULL
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Number Of Inputs = 1
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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@ -622,7 +651,7 @@ SQL1_INPUTS = 1
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; Marks for deletion vehicles that were not used within ? days
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; Marks for deletion vehicles that were not used within ? days
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[markDeleteOldVehicles]
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[markDeleteOldVehicles]
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SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY)
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SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL
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Number Of Inputs = 1
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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@ -634,9 +663,9 @@ SQL1_INPUTS = 1
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; Marks territories (and all containers/constructions) that were not paid within ? days as deleted
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; Marks territories (and all containers/constructions) that were not paid within ? days as deleted
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[markDeleteUnpaidTerritories]
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[markDeleteUnpaidTerritories]
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SQL1_1 = UPDATE territory SET deleted_at = NOW() WHERE last_paid_at < DATE_SUB(NOW(), INTERVAL ? DAY)
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SQL1_1 = UPDATE territory SET deleted_at = NOW() WHERE last_paid_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL
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SQl2_1 = UPDATE construction SET deleted_at = (select deleted_at from territory where territory.id=construction.territory_id and territory.deleted_at IS NOT NULL)
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SQl2_1 = UPDATE construction SET deleted_at = (SELECT deleted_at FROM territory WHERE territory.id = construction.territory_id AND territory.deleted_at IS NOT NULL) WHERE construction.territory_id IS NOT NULL
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SQL3_1 = UPDATE container SET deleted_at = (select deleted_at from territory where territory.id=container.territory_id and territory.deleted_at IS NOT NULL)
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SQL3_1 = UPDATE container SET deleted_at = (SELECT deleted_at FROM territory WHERE territory.id = container.territory_id AND territory.deleted_at IS NOT NULL) WHERE container.territory_id IS NOT NULL
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Number Of Inputs = 1
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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@ -658,8 +687,8 @@ SQL1_INPUTS = 1
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; Unlock doors and mark safes as abandoned if flag stolen for X days
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; Unlock doors and mark safes as abandoned if flag stolen for X days
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[setAbandonedUnlocked]
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[setAbandonedUnlocked]
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SQL1_1 = UPDATE container SET abandoned = NOW(), pin_code = '0000' WHERE (SELECT flag_stolen_at from territory WHERE territory.id=container.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY));
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SQL1_1 = UPDATE container SET abandoned = NOW(), pin_code = '0000' WHERE (SELECT flag_stolen_at FROM territory WHERE territory.id = container.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY));
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SQL2_1 = UPDATE construction SET pin_code = '0000' WHERE (SELECT flag_stolen_at from territory WHERE territory.id = construction.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY)) AND pin_code != '000000'
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SQL2_1 = UPDATE construction SET pin_code = '0000' WHERE (SELECT flag_stolen_at FROM territory WHERE territory.id = construction.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY)) AND pin_code != '000000'
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Number Of Inputs = 1
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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SQL1_INPUTS = 1
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SQL2_INPUTS = 1
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SQL2_INPUTS = 1
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@ -680,12 +709,12 @@ SQL1_INPUTS = 1
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OUTPUT = 1
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OUTPUT = 1
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[setContainerMoney]
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[setContainerMoney]
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SQL1_1 = UPDATE container SET money = ? WHERE id = ?
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SQL1_1 = UPDATE container SET money = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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[setVehicleMoney]
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[setVehicleMoney]
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SQL1_1 = UPDATE vehicle SET money = ? WHERE id = ?
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SQL1_1 = UPDATE vehicle SET money = ?, last_updated_at = NOW() WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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@ -701,4 +730,36 @@ SQL1_INPUTS = 1
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[setTerritoryNotified]
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[setTerritoryNotified]
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SQL1_1 = UPDATE territory SET xm8_protectionmoney_notified = ? WHERE id = ?
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SQL1_1 = UPDATE territory SET xm8_protectionmoney_notified = ? WHERE id = ?
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Number of Inputs = 2
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Number of Inputs = 2
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SQL1_INPUTS = 1,2
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SQL1_INPUTS = 1,2
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Exile Escape
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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[addAccountWin]
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SQL1_1 = UPDATE account SET wins = wins + 1 WHERE uid = ?
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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[addAccountMatches]
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SQL1_1 = UPDATE account SET matches = matches + 1 WHERE uid = ?
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Number Of Inputs = 1
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SQL1_INPUTS = 1
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[createMatch]
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SQL1_1 = INSERT INTO game_data SET players = ?, total_players = ?
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Number Of Inputs = 2
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SQL1_INPUTS = 1,2
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Return InsertID = true
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[setMatchWinner]
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SQL1_1 = UPDATE game_data SET winner_uid = ?, win_type = ? WHERE id = ?
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Number Of Inputs = 3
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SQL1_INPUTS = 1,2,3
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[getEscapeAccountStats]
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SQL1_1 = SELECT wins, matches FROM account WHERE uid = ?
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Number of Inputs = 1
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SQL1_INPUTS = 1
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OUTPUT = 1,2
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