arma-server-web-admin/manager.js

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JavaScript
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var fs = require('fs'),
spawn = require('child_process').spawn;
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var config = require('./config');
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var filePath = "servers.json";
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function Server(id, title, port, mods) {
this.id = id;
this.title = title;
this.port = port;
this.mods = mods;
}
Server.prototype.armaServerPath = function() {
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if (config.type === "linux") {
return config.path + '/arma3server';
}
return config.path + '/arma3server.exe';
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}
Server.prototype.makeModsParameter = function() {
return '-mod=' + this.mods.join(';');
}
Server.prototype.makePortParameter = function() {
return '-port=' + this.port;
}
Server.prototype.start = function() {
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var startParams = [];
var gamePath = this.armaServerPath();
if (config.type === "wine") {
gamePath = "wine";
startParams.push(this.armaServerPath());
}
startParams.push(this.makePortParameter());
startParams.push('-config=server.cfg');
startParams.push('-noSound');
startParams.push('-world=empty');
if (this.mods.length) {
startParams.push(this.makeModsParameter());
}
console.log(gamePath);
console.log(startParams);
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var process = spawn(gamePath, startParams);
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var self = this;
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process.stdout.on('data', function (data) {
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console.log('stdout: ' + data);
});
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process.stderr.on('data', function (data) {
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console.log('stderr: ' + data);
});
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process.on('close', function (code) {
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console.log('child process exited with code ' + code);
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self.pid = null;
self.process = null;
});
this.pid = process.pid;
this.process = process;
return this;
}
Server.prototype.stop = function(cb) {
var handled = false;
this.process.on('close', function (code) {
if (!handled) {
handled = true;
cb();
}
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});
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this.process.kill();
setTimeout(function() {
if (!handled) {
handled = true;
cb();
}
}, 5000);
return this;
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}
function Manager() {
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this.serversArr = [];
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this.serversHash = {};
this.load();
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};
Manager.prototype.addServer = (function (id, title) {
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mods = [];
port = 2302;
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var server = this._addServer(id, title, port, mods);
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this.save();
return server;
});
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Manager.prototype._addServer = (function (id, title, port, mods) {
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var server = new Server(id, title, port, mods)
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this.serversArr.push(server);
this.serversHash[id] = server;
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return server;
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});
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Manager.prototype.getServer = (function (id) {
return this.serversHash[id];
});
Manager.prototype.getServers = (function () {
return this.serversArr;
});
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Manager.prototype.load = (function () {
var self = this;
fs.readFile(filePath, function (err, data) {
if (err) {
console.log(err);
return;
}
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try {
JSON.parse(data).forEach(function (server) {
self._addServer(server.id, server.title, server.port, server.mods);
});
} catch(e) {
console.error("Manager load error: " + e);
}
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});
});
Manager.prototype.save = (function () {
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var data = [];
this.serversArr.forEach(function (server) {
data.push({
id: server.id,
title: server.title,
port: server.port,
mods: server.mods,
})
});
fs.writeFile(filePath, JSON.stringify(data), function(err) {
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if(err) throw err;
});
});
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module.exports = Manager;