2014-06-04 22:19:54 +00:00
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var events = require('events');
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var fs = require('fs');
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2014-11-09 18:07:00 +00:00
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var gamedig = require('gamedig');
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2014-06-04 22:19:54 +00:00
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var spawn = require('child_process').spawn;
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2014-02-13 22:47:51 +00:00
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var config = require('./config');
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2014-04-06 22:10:42 +00:00
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var filePath = "servers.json";
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2014-11-09 18:07:00 +00:00
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var queryInterval = 10000;
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2014-02-13 22:47:51 +00:00
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2014-06-04 22:19:54 +00:00
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var Server = function (id, title, port, mods) {
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2014-02-13 22:47:51 +00:00
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this.id = id;
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this.title = title;
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this.port = port;
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this.mods = mods;
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2014-06-04 22:19:54 +00:00
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};
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Server.prototype = new events.EventEmitter();
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2014-02-13 22:47:51 +00:00
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Server.prototype.armaServerPath = function() {
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2014-04-06 23:16:08 +00:00
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if (config.type === "linux") {
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return config.path + '/arma3server';
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}
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return config.path + '/arma3server.exe';
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2014-06-04 22:19:54 +00:00
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};
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2014-02-13 22:47:51 +00:00
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Server.prototype.makeModsParameter = function() {
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2014-06-29 11:13:13 +00:00
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var mods = this.mods;
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["@a3mp", "@a3mp_ap", "@agm"].forEach(function (modToMoveLast) {
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if (mods.indexOf(modToMoveLast) > -1) {
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mods = mods.filter(function (mod) {
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return mod != modToMoveLast;
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});
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mods.push(modToMoveLast);
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}
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});
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return '-mod=' + mods.join(';');
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2014-06-04 22:19:54 +00:00
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};
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2014-02-13 22:47:51 +00:00
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Server.prototype.makePortParameter = function() {
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return '-port=' + this.port;
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2014-06-04 22:19:54 +00:00
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};
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2014-02-13 22:47:51 +00:00
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2014-11-09 18:07:00 +00:00
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Server.prototype.queryStatus = function() {
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var self = this;
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Gamedig.query(
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{
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type: 'arma3',
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2014-11-24 00:56:31 +00:00
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host: '127.0.0.1',
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2014-11-09 18:07:00 +00:00
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port: self.port,
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},
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function(state) {
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if(state.error) {
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self.state = null;
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} else {
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self.state = state;
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}
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self.emit('state');
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}
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);
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};
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2014-02-13 22:47:51 +00:00
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Server.prototype.start = function() {
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2014-04-06 23:16:08 +00:00
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var startParams = [];
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var gamePath = this.armaServerPath();
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2014-11-24 00:56:54 +00:00
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var options = null;
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if (config.type === "linux") {
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options = {
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cwd: config.path,
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env: process.env,
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};
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}
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2014-04-06 23:16:08 +00:00
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if (config.type === "wine") {
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gamePath = "wine";
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startParams.push(this.armaServerPath());
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}
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startParams.push(this.makePortParameter());
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startParams.push('-config=server.cfg');
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startParams.push('-noSound');
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startParams.push('-world=empty');
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if (this.mods.length) {
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startParams.push(this.makeModsParameter());
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}
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console.log(gamePath);
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console.log(startParams);
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2014-02-13 22:47:51 +00:00
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2014-11-24 00:56:54 +00:00
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var instance = spawn(gamePath, startParams, options);
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2014-04-06 22:58:17 +00:00
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var self = this;
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2014-02-13 22:47:51 +00:00
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2014-11-24 00:56:54 +00:00
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instance.stdout.on('data', function (data) {
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2014-02-13 22:47:51 +00:00
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console.log('stdout: ' + data);
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});
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2014-11-24 00:56:54 +00:00
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instance.stderr.on('data', function (data) {
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2014-02-13 22:47:51 +00:00
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console.log('stderr: ' + data);
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});
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2014-11-24 00:56:54 +00:00
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instance.on('close', function (code) {
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2014-02-13 22:47:51 +00:00
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console.log('child process exited with code ' + code);
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2014-11-09 18:07:00 +00:00
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clearInterval(self.queryStatusInterval);
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self.state = null;
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2014-04-06 22:58:17 +00:00
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self.pid = null;
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2014-11-24 00:56:54 +00:00
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self.instance = null;
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2014-11-09 18:07:00 +00:00
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self.emit('state');
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2014-04-06 22:58:17 +00:00
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});
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2014-11-24 00:56:54 +00:00
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this.pid = instance.pid;
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this.instance = instance;
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2014-11-09 18:07:00 +00:00
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this.queryStatusInterval = setInterval(function () {
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self.queryStatus();
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}, queryInterval);
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2014-04-06 22:58:17 +00:00
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2014-11-09 18:07:00 +00:00
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this.emit('state');
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2014-06-04 22:19:54 +00:00
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2014-04-06 22:58:17 +00:00
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return this;
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2014-06-04 22:19:54 +00:00
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};
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2014-04-06 22:58:17 +00:00
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Server.prototype.stop = function(cb) {
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var handled = false;
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2014-06-04 22:19:54 +00:00
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var self = this;
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2014-04-06 22:58:17 +00:00
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2014-11-24 00:56:54 +00:00
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this.instance.on('close', function (code) {
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2014-04-06 22:58:17 +00:00
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if (!handled) {
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handled = true;
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2014-06-04 23:02:09 +00:00
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if (cb) {
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cb();
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}
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2014-04-06 22:58:17 +00:00
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}
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2014-02-13 22:47:51 +00:00
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});
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2014-04-06 22:58:17 +00:00
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2014-11-24 00:56:54 +00:00
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this.instance.kill();
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2014-04-06 22:58:17 +00:00
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setTimeout(function() {
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if (!handled) {
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handled = true;
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2014-06-04 23:02:09 +00:00
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if (cb) {
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cb();
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}
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2014-04-06 22:58:17 +00:00
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}
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}, 5000);
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return this;
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2014-06-04 22:17:18 +00:00
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};
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Server.prototype.toJSON = function () {
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return {
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id: this.id,
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title: this.title,
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port: this.port,
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mods: this.mods,
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pid: this.pid,
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2014-11-09 18:07:00 +00:00
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state: this.state,
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2014-06-04 22:17:18 +00:00
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};
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};
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2014-02-13 22:47:51 +00:00
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2014-06-04 22:19:54 +00:00
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var Manager = function () {
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2014-04-06 21:09:52 +00:00
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this.serversArr = [];
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2014-04-06 22:10:42 +00:00
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this.serversHash = {};
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2014-02-13 22:47:51 +00:00
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};
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2014-06-04 22:19:54 +00:00
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Manager.prototype = new events.EventEmitter();
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2014-02-13 22:47:51 +00:00
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Manager.prototype.addServer = (function (id, title) {
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2014-04-06 23:11:49 +00:00
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mods = [];
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port = 2302;
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2014-04-06 23:33:01 +00:00
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var server = this._addServer(id, title, port, mods);
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2014-04-06 22:10:42 +00:00
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this.save();
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return server;
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});
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2014-06-04 23:02:09 +00:00
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Manager.prototype.removeServer = (function (id) {
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var server = this.serversHash[id];
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if (!server) {
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return {};
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}
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var index = this.serversArr.indexOf(server);
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if (index > -1) {
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this.serversArr.splice(index, 1);
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}
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delete this.serversHash[id];
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this.save();
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if (server.pid) {
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server.stop();
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}
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return server;
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});
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2014-04-06 23:11:49 +00:00
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Manager.prototype._addServer = (function (id, title, port, mods) {
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2014-06-04 22:19:54 +00:00
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var server = new Server(id, title, port, mods);
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2014-04-06 21:09:52 +00:00
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this.serversArr.push(server);
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this.serversHash[id] = server;
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2014-06-04 22:19:54 +00:00
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2014-07-28 17:50:06 +00:00
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this.serversArr.sort(function(a, b) {
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return a.title.localeCompare(b.title);
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});
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2014-06-04 22:19:54 +00:00
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var self = this;
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var statusChanged = function () {
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self.emit('servers');
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};
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2014-11-09 18:07:00 +00:00
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server.on('state', statusChanged);
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2014-06-04 22:19:54 +00:00
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2014-02-14 01:16:05 +00:00
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return server;
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2014-02-13 22:47:51 +00:00
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});
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2014-04-06 21:09:52 +00:00
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Manager.prototype.getServer = (function (id) {
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return this.serversHash[id];
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});
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Manager.prototype.getServers = (function () {
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return this.serversArr;
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});
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2014-04-06 22:10:42 +00:00
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Manager.prototype.load = (function () {
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var self = this;
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fs.readFile(filePath, function (err, data) {
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if (err) {
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console.log(err);
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return;
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}
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2014-06-04 21:24:48 +00:00
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try {
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JSON.parse(data).forEach(function (server) {
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self._addServer(server.id, server.title, server.port, server.mods);
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});
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} catch(e) {
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console.error("Manager load error: " + e);
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}
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2014-04-06 22:10:42 +00:00
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});
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});
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Manager.prototype.save = (function () {
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2014-04-06 22:58:17 +00:00
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var data = [];
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this.serversArr.forEach(function (server) {
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data.push({
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id: server.id,
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title: server.title,
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port: server.port,
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mods: server.mods,
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2014-06-04 22:19:54 +00:00
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});
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2014-04-06 22:58:17 +00:00
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});
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2014-06-04 22:19:54 +00:00
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var self = this;
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2014-04-06 22:58:17 +00:00
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fs.writeFile(filePath, JSON.stringify(data), function(err) {
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2014-06-04 22:19:54 +00:00
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if (err) {
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throw err;
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} else {
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self.emit('servers');
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}
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2014-04-06 22:10:42 +00:00
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});
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});
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2014-06-04 22:19:29 +00:00
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var manager = new Manager();
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manager.load();
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module.exports = manager;
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