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https://github.com/Dahlgren/arma-server-web-admin.git
synced 2024-08-30 17:22:10 +00:00
Support variable number of headless clients
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commit
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@ -104,10 +104,10 @@ Manager.prototype.save = (function () {
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admin_password: server.admin_password,
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admin_password: server.admin_password,
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auto_start: server.auto_start,
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auto_start: server.auto_start,
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battle_eye: server.battle_eye,
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battle_eye: server.battle_eye,
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headless: server.headless,
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max_players: server.max_players,
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max_players: server.max_players,
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missions: server.missions,
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missions: server.missions,
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mods: server.mods,
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mods: server.mods,
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number_of_headless_clients: server.number_of_headless_clients,
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parameters: server.parameters,
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parameters: server.parameters,
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password: server.password,
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password: server.password,
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persistent: server.persistent,
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persistent: server.persistent,
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106
lib/server.js
106
lib/server.js
@ -1,3 +1,4 @@
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var _ = require('lodash');
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var events = require('events');
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var events = require('events');
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var fs = require('fs');
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var fs = require('fs');
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var gamedig = require('gamedig');
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var gamedig = require('gamedig');
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@ -48,10 +49,10 @@ Server.prototype.update = function (options) {
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this.admin_password = options.admin_password;
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this.admin_password = options.admin_password;
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this.auto_start = options.auto_start;
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this.auto_start = options.auto_start;
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this.battle_eye = options.battle_eye;
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this.battle_eye = options.battle_eye;
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this.headless = options.headless;
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this.max_players = options.max_players;
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this.max_players = options.max_players;
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this.missions = options.missions;
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this.missions = options.missions;
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this.mods = options.mods || [];
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this.mods = options.mods || [];
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this.number_of_headless_clients = options.number_of_headless_clients || 0;
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this.password = options.password;
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this.password = options.password;
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this.parameters = options.parameters;
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this.parameters = options.parameters;
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this.persistent = options.persistent;
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this.persistent = options.persistent;
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@ -92,7 +93,7 @@ Server.prototype.queryStatus = function() {
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);
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);
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};
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};
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Server.prototype.start = function() {
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Server.prototype.getParameters = function() {
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var parameters = [];
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var parameters = [];
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if (config.parameters && Array.isArray(config.parameters)) {
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if (config.parameters && Array.isArray(config.parameters)) {
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@ -103,14 +104,19 @@ Server.prototype.start = function() {
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parameters = parameters.concat(this.parameters);
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parameters = parameters.concat(this.parameters);
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}
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}
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return parameters;
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}
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Server.prototype.start = function() {
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var parameters = this.getParameters();
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var server = new ArmaServer.Server({
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var server = new ArmaServer.Server({
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battleEye: this.battle_eye ? 1 : 0,
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battleEye: this.battle_eye ? 1 : 0,
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config: this.id,
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config: this.id,
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disableVoN: this.von ? 0 : 1,
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disableVoN: this.von ? 0 : 1,
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game: config.game,
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game: config.game,
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headlessClients: this.headless ? ["127.0.0.1"] : null,
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headlessClients: this.number_of_headless_clients > 0 ? ["127.0.0.1"] : null,
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hostname: createServerTitle(this.title),
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hostname: createServerTitle(this.title),
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localClient: this.headless ? ["127.0.0.1"] : null,
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localClient: this.number_of_headless_clients > 0 ? ["127.0.0.1"] : null,
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missions: this.missions,
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missions: this.missions,
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mods: this.mods,
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mods: this.mods,
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parameters: parameters,
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parameters: parameters,
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@ -157,6 +163,8 @@ Server.prototype.start = function() {
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self.pid = null;
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self.pid = null;
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self.instance = null;
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self.instance = null;
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self.stopHeadlessClients();
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self.emit('state');
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self.emit('state');
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});
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});
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@ -170,44 +178,59 @@ Server.prototype.start = function() {
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self.queryStatus();
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self.queryStatus();
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}, queryInterval);
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}, queryInterval);
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if (this.headless) {
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this.startHeadlessClients()
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var headless = new ArmaServer.Headless({
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game: config.game,
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host: "127.0.0.1",
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mods: this.mods,
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parameters: parameters,
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password: this.password,
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path: this.config.path,
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platform: this.config.type,
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port: this.port,
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});
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var headlessInstance = headless.start();
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headlessInstance.stdout.on('data', function (data) {
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console.log(self.id + ' HC: ' + data);
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});
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headlessInstance.stderr.on('data', function (data) {
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console.log(self.id + ' HC err: ' + data);
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});
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headlessInstance.on('close', function (code) {
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console.log(self.id + ' HC exited with code ' + code);
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self.headlessInstance = null;
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});
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headlessInstance.on('error', function (err) {
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console.log(err);
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});
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self.headlessInstance = headlessInstance;
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}
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this.emit('state');
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this.emit('state');
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return this;
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return this;
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};
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};
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Server.prototype.startHeadlessClients = function() {
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var parameters = this.getParameters();
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var self = this;
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var headlessClientInstances = _.times(this.number_of_headless_clients, function (i) {
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var headless = new ArmaServer.Headless({
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game: config.game,
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host: "127.0.0.1",
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mods: self.mods,
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parameters: parameters,
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password: self.password,
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path: self.config.path,
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platform: self.config.type,
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port: self.port,
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});
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var headlessInstance = headless.start();
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var name = 'HC_' + i;
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var logPrefix = self.id + ' ' + name;
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console.log(logPrefix + ' starting');
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headlessInstance.stdout.on('data', function (data) {
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console.log(logPrefix + ' stdout: ' + data);
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});
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headlessInstance.stderr.on('data', function (data) {
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console.log(logPrefix + ' stderr: ' + data);
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});
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headlessInstance.on('close', function (code) {
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console.log(logPrefix + ' exited: ' + code);
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var elementIndex = headlessClientInstances.indexOf(headlessInstance);
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if (elementIndex != -1) {
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headlessClientInstances.splice(elementIndex, 1);
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}
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});
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headlessInstance.on('error', function (err) {
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console.log(logPrefix + ' error: ' + err);
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});
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return headlessInstance;
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});
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this.headlessClientInstances = headlessClientInstances;
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}
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Server.prototype.stop = function(cb) {
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Server.prototype.stop = function(cb) {
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var handled = false;
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var handled = false;
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var self = this;
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var self = this;
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@ -223,9 +246,6 @@ Server.prototype.stop = function(cb) {
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});
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});
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this.instance.kill();
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this.instance.kill();
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if (this.headlessInstance) {
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this.headlessInstance.kill();
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}
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setTimeout(function() {
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setTimeout(function() {
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if (!handled) {
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if (!handled) {
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@ -240,16 +260,22 @@ Server.prototype.stop = function(cb) {
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return this;
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return this;
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};
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};
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Server.prototype.stopHeadlessClients = function() {
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this.headlessClientInstances.map(function (headlessClientInstance) {
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headlessClientInstance.kill();
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});
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}
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Server.prototype.toJSON = function () {
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Server.prototype.toJSON = function () {
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return {
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return {
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admin_password: this.admin_password,
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admin_password: this.admin_password,
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auto_start: this.auto_start,
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auto_start: this.auto_start,
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battle_eye: this.battle_eye,
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battle_eye: this.battle_eye,
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headless: this.headless,
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id: this.id,
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id: this.id,
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max_players: this.max_players,
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max_players: this.max_players,
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missions: this.missions,
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missions: this.missions,
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mods: this.mods,
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mods: this.mods,
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number_of_headless_clients: this.number_of_headless_clients,
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parameters: this.parameters,
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parameters: this.parameters,
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password: this.password,
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password: this.password,
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persistent: this.persistent,
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persistent: this.persistent,
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@ -11,9 +11,9 @@ define(function (require) {
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admin_password: '',
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admin_password: '',
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auto_start: false,
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auto_start: false,
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battle_eye: false,
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battle_eye: false,
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headless: false,
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max_players: null,
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max_players: null,
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mods: [],
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mods: [],
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number_of_headless_clients: 0,
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parameters: [],
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parameters: [],
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password: '',
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password: '',
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persistent: false,
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persistent: false,
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@ -22,8 +22,8 @@ define(function (require) {
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admin_password: this.$("form .admin-password").val(),
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admin_password: this.$("form .admin-password").val(),
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auto_start: this.$("form .auto-start").prop("checked"),
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auto_start: this.$("form .auto-start").prop("checked"),
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battle_eye: this.$("form .battle-eye").prop("checked"),
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battle_eye: this.$("form .battle-eye").prop("checked"),
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headless: this.$("form .headless").prop("checked"),
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max_players: this.$("form .max-players").val(),
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max_players: this.$("form .max-players").val(),
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number_of_headless_clients: this.$("form .headless-clients").val(),
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password: this.$("form .password").val(),
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password: this.$("form .password").val(),
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persistent: this.$("form .persistent").prop("checked"),
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persistent: this.$("form .persistent").prop("checked"),
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port: this.$("form .port").val(),
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port: this.$("form .port").val(),
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@ -35,6 +35,14 @@
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</div>
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</div>
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</div>
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</div>
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<div class="form-group">
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<label for="headless-clients" class="col-sm-2 control-label">Headless Clients</label>
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<div class="col-sm-10">
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<input type="number" class="form-control headless-clients" data-field="headless-clients" placeholder="Headless Clients" value="<%- number_of_headless_clients %>">
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<p class="help-block">Number of headless clients that will be launched</p>
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</div>
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</div>
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<div class="form-group">
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<div class="form-group">
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<div class="col-sm-offset-2 col-sm-10">
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<div class="col-sm-offset-2 col-sm-10">
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<div class="checkbox">
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<div class="checkbox">
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@ -55,16 +63,6 @@
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</div>
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</div>
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</div>
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</div>
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<div class="form-group">
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<div class="col-sm-offset-2 col-sm-10">
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<div class="checkbox">
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<label>
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<input type="checkbox" class="headless" <% if (headless) { %>checked="checked"<% } %>> Headless Client
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</label>
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</div>
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</div>
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</div>
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<div class="form-group">
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<div class="form-group">
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<div class="col-sm-offset-2 col-sm-10">
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<div class="col-sm-offset-2 col-sm-10">
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<div class="checkbox">
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<div class="checkbox">
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