<form class="form-horizontal" role="form"> <div class="form-group"> <label class="col-sm-1 control-label">Status</label> <div class="col-sm-11"> <p class="form-control-static"> <% if (typeof(pid) != "undefined" && pid) { %> <% if (state) { %> <span class="label label-success">Online</span> <% } else { %> <span class="label label-info">Launching</span> <% } %> <a class="btn btn-primary btn-xs" href="#" id="stop"> <span class="glyphicon glyphicon-stop"></span> Stop </a> <% } else { %> <span class="label label-default">Offline</span> <a class="btn btn-primary btn-xs" href="#" id="start"> <span class="glyphicon glyphicon-play"></span> Start </a> <% } %> </p> </div> </div> <div class="form-group"> <label class="col-sm-1 control-label">Port</label> <div class="col-sm-11"> <p class="form-control-static"><%- port %></p> </div> </div> <div class="form-group"> <label class="col-sm-1 control-label">Mods</label> <div class="col-sm-11"> <p class="form-control-static"><%- mods.join(', ') %></p> </div> </div> <% if (state) { %> <div class="form-group"> <label class="col-sm-1 control-label">Name</label> <div class="col-sm-11"> <p class="form-control-static"><%= state.name %></p> </div> </div> <div class="form-group"> <label class="col-sm-1 control-label">Map</label> <div class="col-sm-11"> <p class="form-control-static"><%= state.map %></p> </div> </div> <div class="form-group"> <label class="col-sm-1 control-label">Mission</label> <div class="col-sm-11"> <p class="form-control-static"><%= state.raw.game %></p> </div> </div> <div class="form-group"> <label class="col-sm-1 control-label">Players</label> <div class="col-sm-11"> <p class="form-control-static"> <%= state.players.length %> / <%= state.maxplayers %> </p> </div> </div> <% } %> </form>