arma-server-web-admin/lib/steam_mods.js
2017-04-01 13:24:54 +02:00

57 lines
1.3 KiB
JavaScript

var async = require('async');
var events = require('events');
var filesize = require('filesize');
var fs = require('fs.extra');
var _ = require('lodash');
var path = require('path');
var ArmaSteamWorkshop = require('arma-steam-workshop');
var SteamMods = function (config) {
this.config = config;
this.armaSteamWorkshop = new ArmaSteamWorkshop(this.config.steam);
this.mods = [];
};
SteamMods.prototype = new events.EventEmitter();
SteamMods.prototype.delete = function (mod, cb) {
cb(new Error('not implemented'));
};
SteamMods.prototype.find = function (id) {
return this.mods.find(function (mod) {
return mod.id == id;
});
};
SteamMods.prototype.download = function (mod, cb) {
cb(new Error('not implemented'));
};
SteamMods.prototype.resolveMods = function (mods, cb) {
cb(null, mods);
};
SteamMods.prototype.search = function (query, cb) {
cb(new Error('not implemented'));
};
SteamMods.prototype.updateMods = function () {
var self = this;
this.armaSteamWorkshop.mods(function (err, mods) {
if (!err) {
mods.map(function (mod) {
mod.id = mod.id + '';
mod.playWithSix = null;
mod.progress = null;
mod.outdated = false;
});
self.mods = mods;
self.emit('mods', mods);
}
});
};
module.exports = SteamMods;