mirror of
https://github.com/Dahlgren/arma-server-web-admin.git
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114 lines
2.6 KiB
JavaScript
114 lines
2.6 KiB
JavaScript
var async = require('async')
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var events = require('events')
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var filesize = require('filesize')
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var fs = require('fs.extra')
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var path = require('path')
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var SteamWorkshop = require('steam-workshop')
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var Missions = function (config) {
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this.config = config
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this.missions = []
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this.steamWorkshop = new SteamWorkshop(this.missionsPath())
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this.updateMissions()
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}
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Missions.prototype = new events.EventEmitter()
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Missions.prototype.missionsPath = function () {
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return path.join(this.config.path, 'mpmissions')
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}
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Missions.prototype.missionPath = function (name) {
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return path.join(this.missionsPath(), name)
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}
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Missions.prototype.updateMissions = function (cb) {
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var self = this
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fs.readdir(this.missionsPath(), function (err, files) {
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if (err) {
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console.log(err)
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if (cb) {
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return cb(err)
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}
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return
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}
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async.map(files, function (filename, cb) {
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fs.stat(self.missionPath(filename), function (err, stat) {
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if (err) {
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console.log(err)
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return cb(err)
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}
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var filenameWithoutPbo = path.basename(filename, '.pbo')
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var worldName = path.extname(filenameWithoutPbo)
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var missionName = path.basename(filenameWithoutPbo, worldName)
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worldName = worldName.replace('.', '')
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cb(null, {
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dateCreated: new Date(stat.ctime),
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dateModified: new Date(stat.mtime),
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missionName: missionName,
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name: filename,
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size: stat.size,
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sizeFormatted: filesize(stat.size),
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worldName: worldName
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})
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})
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}, function (err, missions) {
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if (!err) {
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self.missions = missions
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self.emit('missions', missions)
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}
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if (cb) {
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cb(err, missions)
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}
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})
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})
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}
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Missions.prototype.handleUpload = function (uploadedFile, cb) {
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var filename = decodeURI(uploadedFile.originalname.toLowerCase())
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var self = this
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fs.move(uploadedFile.path, path.join(this.missionsPath(), filename), function (err) {
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self.updateMissions()
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if (cb) {
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cb(err)
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}
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})
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}
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Missions.prototype.delete = function (missionName, cb) {
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var self = this
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fs.unlink(path.join(this.missionsPath(), missionName), function (err) {
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self.updateMissions()
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if (cb) {
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cb(err)
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}
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})
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}
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Missions.prototype.downloadSteamWorkshop = function (id, cb) {
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if (!id) {
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return cb(new Error('Not a valid Steam Workshop ID: ' + id))
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}
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var self = this
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this.steamWorkshop.downloadFile(id, function (err) {
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self.updateMissions()
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if (cb) {
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cb(err)
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}
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})
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}
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module.exports = Missions
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