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fixing typos
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a5e2b7cebe
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@ -17,7 +17,7 @@ if ((random 1) < AAChance) then
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_lzhot = true;
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_lzAA = true;
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};
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if (_lzhot)
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if (_lzhot) then
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{
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_enemies = _enemies + ([_lzLocation, _lzAA] call createEnemySquads);
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};
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@ -3,7 +3,7 @@ _lzCount = 86;
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// Compile helpers
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createDropoffLZ = compile preProcessfile "createDropoffLZ.sqf";
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//createPickupLZ = compile preProcessfile "createPickupLZ.sqf";
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createPickupLZ = compile preProcessfile "createPickupLZ.sqf";
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createSquad = compile preProcessfile "createSquad.sqf";
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createEnemySquads = compile preProcessfile "createEnemySquads.sqf";
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