mirror of
https://github.com/rambo/arma3_missions.git
synced 2024-08-30 16:52:13 +00:00
get them triggers working
This commit is contained in:
parent
2daada7110
commit
2bfef953cc
@ -30,7 +30,7 @@ _trg = createTrigger["EmptyDetector",getPos _lzLoc];
|
||||
_trg setTriggerArea[lzSize,lzSize,0,false];
|
||||
_trg setTriggerActivation["WEST","PRESENT",false];
|
||||
_trg setTriggerTimeout [2.5, 2.5, 2.5, true];
|
||||
_trgcond = format["(vehicle (playersArray select %1) != (playersArray select %1)) && (vehicle ((playersArray select %1)) in thislist) && (isTouchingGround (vehicle (playersArray select %1)))", _playerno];
|
||||
_trgcond = "{ _plr = _x; _veh = vehicle _plr; if ((_plr != _veh) && (_veh in thisList) && (isTouchingGround _veh)) then { True } } forEach playableUnits; False;";
|
||||
_trgaction = format["null = [thisTrigger, '%2', (playersArray select %1), %3, %4, %1] execVM 'landingComplete.sqf'", _playerno, _taskid, _lzLoc, _lzLocs];
|
||||
diag_log format["LZ trigger condition: %1", _trgcond];
|
||||
diag_log format["LZ trigger action: %1", _trgaction];
|
||||
|
@ -4,15 +4,13 @@ diag_log format["initPlayer called, _this: %1", _this];
|
||||
_target = _this select 0;
|
||||
_playerno = _this select 1;
|
||||
|
||||
player addEventHandler ["Killed", {Null = _this, _playerno execVM "playerkilled.sqf";}];
|
||||
player addMPEventHandler ["MPKilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
|
||||
player addEventHandler ["Respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
|
||||
player addMPEventHandler ["MPRespawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
|
||||
_target addEventHandler ["Killed", {Null = _this, _playerno execVM "playerkilled.sqf";}];
|
||||
_target addMPEventHandler ["MPKilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
|
||||
_target addEventHandler ["Respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
|
||||
_target addMPEventHandler ["MPRespawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
|
||||
_killhandler = compile(format["{Null = [_this, %1] execVM 'playerkilled.sqf';}", _playerno]);
|
||||
_spawnhandler = compile(format["{Null = [_this, %1] execVM 'playerspawn.sqf';}", _playerno]);
|
||||
|
||||
// To pass the _playerno we must compile the value into the expression instead of passing variable as pointer
|
||||
_target addEventHandler ["Killed", call _killhandler];
|
||||
_target addMPEventHandler ["MPKilled", call _killhandler];
|
||||
_target addEventHandler ["Respawn", call _spawnhandler];
|
||||
_target addMPEventHandler ["MPRespawn", call _spawnhandler];
|
||||
|
||||
|
||||
[_target, _playerno] execVM "playerspawn.sqf";
|
||||
[[_target], _playerno] execVM "playerspawn.sqf";
|
||||
|
@ -8,7 +8,7 @@ class EditorData
|
||||
toggles=1;
|
||||
class ItemIDProvider
|
||||
{
|
||||
nextID=131;
|
||||
nextID=132;
|
||||
};
|
||||
class MarkerIDProvider
|
||||
{
|
||||
|
@ -1,5 +1,6 @@
|
||||
diag_log format["playerkilled called, _this: %1", _this];
|
||||
_evt = _this select 0;
|
||||
_target = _evt select 0;
|
||||
_playerno = _this select 1;
|
||||
|
||||
_taskid = taskIdsArray select _playerno;
|
||||
|
@ -1,5 +1,5 @@
|
||||
diag_log format["playerspawn called, _this: %1", _this];
|
||||
_target = _this select 0;
|
||||
_target = (_this select 0) select 0;
|
||||
_playerno = _this select 1;
|
||||
playersArray set [_playerno, _target];
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user