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notes on task assignment
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@ -45,7 +45,8 @@ private _assignTo = [_assignToPlayer, west];
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// PONDER: make a parent task "ferry squad X" ??
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private _taskid = format["dropoff_%1", lzCounter];
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[_assignTo,[_taskid],[_longdesc, _shortdesc, _shortestDesc],getPos _lzLocation,"CREATED",(STARTPRIORITY-lzCounter),true, _taskType, true] call BIS_fnc_taskCreate;
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[_assignTo,[_taskid],[_longdesc, _shortdesc, _shortestDesc],getPos _lzLocation,"AUTOASSIGNED",(STARTPRIORITY-lzCounter),true, _taskType, true] call BIS_fnc_taskCreate;
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// Doesn't actually assign the task, maybe we need to remoteExec this (though it should still work for me as host and it doesn't...)
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_assignToPlayer setCurrentTask ([_taskid,_assignToPlayer] call BIS_fnc_taskReal);
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private _trg = createTrigger["EmptyDetector",getPos _lzLocation, false];
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@ -53,7 +53,7 @@ if (!(_assignExtra isEqualTo false)) then
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{
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_longdesc = _longdesc + format["<br/>Created for %1", _assignExtra];
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_assignTo = _assignTo + _assignExtra;
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_taskState = "CREATED";
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// _taskState = "CREATED";
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};
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@ -61,6 +61,7 @@ if (!(_assignExtra isEqualTo false)) then
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// PONDER: make a parent task "ferry squad X" ??
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private _taskid = format["pickup_%1", lzCounter];
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[_assignTo,[_taskid],[_longdesc, _shortdesc, _shortestDesc],getPos _lzLocation,_taskState,(STARTPRIORITY-lzCounter),true, _taskType, true] call BIS_fnc_taskCreate;
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// Doesn't actually assign the task, maybe we need to remoteExec this (though it should still work for me as host and it doesn't...)
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if (!(_assignExtra isEqualTo false)) then
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{
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{
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