diff --git a/helotraining_rewrite.Altis/createEnemySquads.sqf b/helotraining_rewrite.Altis/createEnemySquads.sqf index 4ed341c..0ad3a6e 100644 --- a/helotraining_rewrite.Altis/createEnemySquads.sqf +++ b/helotraining_rewrite.Altis/createEnemySquads.sqf @@ -24,6 +24,6 @@ _groupEnemy = createGroup east; if (_includeAA) then { "O_soldier_AA_F" createUnit [_position, _groupEnemy,"",0.75, "CORPORAL"]; -} +}; [_groupEnemy] \ No newline at end of file diff --git a/helotraining_rewrite.Altis/description.ext b/helotraining_rewrite.Altis/description.ext index e70847d..a23162a 100644 --- a/helotraining_rewrite.Altis/description.ext +++ b/helotraining_rewrite.Altis/description.ext @@ -6,7 +6,7 @@ showGPS=1; Respawn = 3; RespawnDelay = 8; RespawnDialog = 0; -respawnOnStart = 1; +respawnOnStart = 0; respawnButton = 1; enabledebugconsole = 1; loadScreen = "main.jpg"; diff --git a/helotraining_rewrite.Altis/init.sqf b/helotraining_rewrite.Altis/init.sqf index 9b1c723..fec9648 100644 --- a/helotraining_rewrite.Altis/init.sqf +++ b/helotraining_rewrite.Altis/init.sqf @@ -6,11 +6,11 @@ _lzCount = 86; //createPickupLZ = compile preProcessfile "createPickupLZ.sqf"; //createSquad = compile preProcessfile "createSquad.sqf"; -//createEnemySquads = compile preProcessfile "createEnemySquads.sqf"; +createEnemySquads = compile preProcessfile "createEnemySquads.sqf"; deleteSquads = compile preProcessfile "deleteSquads.sqf"; -//playerVehicleInList = compile preProcessfile "playerVehicleInList.sqf"; -//playerVehicleInListBool = compile preProcessfile "playerVehicleInListBool.sqf"; +playerVehicleInList = compile preProcessfile "playerVehicleInList.sqf"; +playerVehicleInListBool = compile preProcessfile "playerVehicleInListBool.sqf"; //getSideTasks = compile preProcessfile "getSideTasks.sqf"; diff --git a/helotraining_rewrite.Altis/playerVehicleInListBool.sqf b/helotraining_rewrite.Altis/playerVehicleInListBool.sqf index 3ee3fe6..8b92c3c 100644 --- a/helotraining_rewrite.Altis/playerVehicleInListBool.sqf +++ b/helotraining_rewrite.Altis/playerVehicleInListBool.sqf @@ -5,7 +5,7 @@ private _returnValue = false; if (!(([_triggerList] call playerVehicleInList) isEqualTo false)) then { _returnValue = true; -} +}; diag_log format["playerVehicleInListBool returning: %1", _returnValue]; _returnValue \ No newline at end of file