fixing typos

This commit is contained in:
Eero af Heurlin 2016-07-25 00:14:41 +03:00
parent b0a2d285d1
commit c5fbb19306
3 changed files with 5 additions and 5 deletions

View File

@ -64,7 +64,7 @@ while {true} do
// Everybody died before getting there :(
[_taskid, "FAILED" ,true] spawn BIS_fnc_taskSetState;
breakOut "mainloop";
}
};
if (_handleDropoff) then
{

View File

@ -66,7 +66,7 @@ while {true} do
// Everybody died before we got there :(
[_taskid, "FAILED" ,true] spawn BIS_fnc_taskSetState;
breakOut "mainloop";
}
};
if (_handlePickup) then
{

View File

@ -2,16 +2,16 @@
_lzCount = 86;
// Compile helpers
//createDropoffLZ = compile preProcessfile "createDropoffLZ.sqf";
createDropoffLZ = compile preProcessfile "createDropoffLZ.sqf";
//createPickupLZ = compile preProcessfile "createPickupLZ.sqf";
//createSquad = compile preProcessfile "createSquad.sqf";
createSquad = compile preProcessfile "createSquad.sqf";
createEnemySquads = compile preProcessfile "createEnemySquads.sqf";
deleteSquads = compile preProcessfile "deleteSquads.sqf";
playerVehicleInList = compile preProcessfile "playerVehicleInList.sqf";
playerVehicleInListBool = compile preProcessfile "playerVehicleInListBool.sqf";
//getSideTasks = compile preProcessfile "getSideTasks.sqf";
getSideTasks = compile preProcessfile "getSideTasks.sqf";
execVM "briefing.sqf";