//diag_log format["spawnPlayerTask called, _this: %1", _this]; private _player = _this select 0; private _returnValue = false; private _newLZLocation = [EXLUDESPAWNLZS] call selectLZ; _returnValue = [_newLZLocation, [_player]] spawn createPickupLZ; //diag_log format["spawnPlayerTask returning: %1", _returnValue]; _returnValue