null = execVM "briefing.sqf"; //Handle parameters //Time of day _time = paramsArray select 0; if (_time != 1) then { skiptime _time; } else { skiptime (floor random 24); }; //LZ size lzSize = paramsArray select 1; publicVariable "lzSize"; //Smoke setting bSmoke = if ((paramsArray select 2) == 1) then {true} else {false}; publicVariable "bSmoke"; //Hot LZ chance _hotLZParam = paramsArray select 3; hotLZChance = if (_hotLZParam > 0) then {_hotLZParam / 100} else {0.0}; publicVariable "hotLZChance"; //Anti air chance _AAParam = paramsArray select 4; AAChance = if (_AAParam > 0) then {_AAParam / 100} else {0.0}; publicVariable "AAChance"; squadArray = []; enemyArray = []; AAArray = []; missionInitComplete = true; publicVariable "missionInitComplete";