arma3_missions/helotraining_mp.Altis
2016-07-26 11:31:28 +03:00
..
briefing.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
createDropoffLZ.sqf untested attempt to assign the task 2016-07-26 11:31:28 +03:00
createEnemySquads.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
createPickupLZ.sqf untested attempt to assign the task 2016-07-26 11:31:28 +03:00
createSquad.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
deleteSquads.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
description.ext refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
ejectSquad.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
getAlivePlayers.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
getSideActiveTasks.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
getSideTasks.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
init.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
initPlayerLocal.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
initServer.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
isLanded.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
loadSquad.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
main.jpg get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
mission.sqm get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
onPlayerRespawn.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
playerVehicleInList.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
playerVehicleInListBool.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
precompile.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
README.md typo fix 2016-07-26 04:29:08 +03:00
readparams.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
selectLZ.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
spawnSmokeBySquad.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
taskSpawner.sqf refactor getting alive players to function, refactor array inserts 2016-07-26 11:23:07 +03:00
vehicleInit.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00
xenoRepair.sqf get rid of the old wibler import and rename this to something sensible 2016-07-26 04:27:54 +03:00

Multiplayer helicopter training mission

Multiplayer conversion (and almost complete rewrite on the script side) of Wibblers mission.

Probably will not run as singplayer scenario at all but that doesn't matter, just host a LAN game even if you're the only one playing.

Also includes code borrowed from Kylania.