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AASquad.sqf
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more debug logs
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2016-07-24 11:35:03 +03:00 |
briefing.sqf
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Original unPBOd files
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2016-07-24 10:57:58 +03:00 |
createObj.sqf
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trying to fix issues when having actually multiple players, seems like a game of whack-a-mole
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2016-07-24 19:03:01 +03:00 |
createSquad.sqf
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more debug logs
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2016-07-24 11:35:03 +03:00 |
deleteSquad.sqf
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Bunch of inexpert late-night edits, trying to make this multiplayer
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2016-07-24 11:09:11 +03:00 |
description.ext
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remove dangling triggers when tasks are removed via kill handler or similar
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2016-07-24 17:05:22 +03:00 |
ejectSquad.sqf
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Bunch of inexpert late-night edits, trying to make this multiplayer
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2016-07-24 11:09:11 +03:00 |
enemySquad.sqf
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more debug logs
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2016-07-24 11:35:03 +03:00 |
init.sqf
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trying to fix issues when having actually multiple players, seems like a game of whack-a-mole
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2016-07-24 19:03:01 +03:00 |
initPlayer.sqf
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task cleanup on death works
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2016-07-24 15:38:12 +03:00 |
landingComplete.sqf
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trying to fix issues when having actually multiple players, seems like a game of whack-a-mole
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2016-07-24 19:03:01 +03:00 |
loadSquad.sqf
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Bunch of inexpert late-night edits, trying to make this multiplayer
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2016-07-24 11:09:11 +03:00 |
lzlanded.sqf
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stop passing copies of lzList around, it will not change
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2016-07-24 16:43:08 +03:00 |
main.jpg
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Original unPBOd files
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2016-07-24 10:57:58 +03:00 |
manualRespawn.sqf
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Original unPBOd files
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2016-07-24 10:57:58 +03:00 |
mission.sqm
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Fxi triggers, ad hotness to task descrtipion
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2016-07-24 18:09:51 +03:00 |
playerkilled.sqf
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trying to fix issues when having actually multiple players, seems like a game of whack-a-mole
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2016-07-24 19:03:01 +03:00 |
playerspawn.sqf
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stop passing copies of lzList around, it will not change
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2016-07-24 16:43:08 +03:00 |
repair.sqf
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Original unPBOd files
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2016-07-24 10:57:58 +03:00 |
spawnSmoke.sqf
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more debug logs
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2016-07-24 11:35:03 +03:00 |
vehicleInit.sqf
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more debug logs
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2016-07-24 11:35:03 +03:00 |