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13 lines
259 B
Plaintext
13 lines
259 B
Plaintext
_triggerList = _this select 0;
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_returnValue = false;
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{
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_plr = _x;
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_veh = vehicle _plr;
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if ( (_plr != _veh) && (isTouchingGround _veh) && (_veh in _triggerList) ) then
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{
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_returnValue = true;
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}
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} forEach playableUnits;
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_returnValue |