arma3_missions/helotraining.Altis/playerkilled.sqf

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diag_log format["playerkilled called, _this: %1", _this];
_evt = _this select 0;
_target = _evt select 0;
_playerno = _this select 1;
if (!((taskIdsArray select _playerno) isEqualTo player)) exitWith { diag_log format["playerkilled: %1 != %2", (taskIdsArray select _playerno), player] };
if (!((taskIdsArray select _playerno) isEqualTo false)) then
{
_taskid = taskIdsArray select _playerno;
null = [_taskid, "FAILED", False] spawn BIS_fnc_taskSetState;
[_taskid] call BIS_fnc_deleteTask;
};
taskIdsArray set [_playerno, false];
// for some reason this either like so or with !! causes compile error
if (!((trigIdsArray select _playerno) isEqualTo false)) then
{
deleteVehicle (trigIdsArray select _playerno);
};
trigIdsArray set [_playerno, false];
publicVariable "taskIdsArray";
publicVariable "trigIdsArray";
_squadArray = squadMDArray select _playerno;
_enemyArray = enemyMDArray select _playerno;
{
[_x, "east", _playerno] execVM "deleteSquad.sqf";
} foreach _enemyArray;
publicVariable "enemyMDArray";
{
[_x, "west", _playerno] execVM "deleteSquad.sqf";
} foreach _squadArray;
publicVariable "squadMDArray";