.. |
briefing.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
createDropoffLZ.sqf
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remove debug
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2016-07-26 11:33:30 +03:00 |
createEnemySquads.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
createPickupLZ.sqf
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untested attempt to assign the task
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2016-07-26 11:31:28 +03:00 |
createSquad.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
deleteSquads.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
description.ext
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
ejectSquad.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
getAlivePlayers.sqf
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add boilerplate debugs (commented out)
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2016-07-26 11:34:40 +03:00 |
getSideActiveTasks.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
getSideTasks.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
init.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
initPlayerLocal.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
initServer.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
isLanded.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
loadSquad.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
main.jpg
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
mission.sqm
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
onPlayerRespawn.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
playerVehicleInList.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
playerVehicleInListBool.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
precompile.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
README.md
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typo fix
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2016-07-26 04:29:08 +03:00 |
readparams.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
selectLZ.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
spawnSmokeBySquad.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
taskSpawner.sqf
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refactor getting alive players to function, refactor array inserts
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2016-07-26 11:23:07 +03:00 |
vehicleInit.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |
xenoRepair.sqf
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get rid of the old wibler import and rename this to something sensible
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2016-07-26 04:27:54 +03:00 |