arma3_missions/helotraining_mp.Altis/description.ext
Eero af Heurlin dfa0e68e7b
Merge mijas improvements and my fixes (#8)
* mija changes (#7)

mijas changes

* separate players into their own groups

* fix some leftover typos and sort actions by priority

Co-authored-by: mija <i.see.living.people@gmail.com>
2021-06-24 17:16:32 +03:00

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onLoadIntroTime=false;
onLoadMissionTime=false;
disabledAI=1;
debriefing=1;
showGPS=1;
Respawn = 3;
RespawnDelay = 5;
RespawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1;
enabledebugconsole = 1;
loadScreen = "main.jpg";
author = Eero 'rambo' af Heurlin, Achmemed "mija" Abduldul;
onLoadName = Helicopter Training MP;
//Parameters
class Params
{
class DayTime
{
//paramsArray[0]
title = "Time Of Day";
values[] = {5,12,7,0,1};
texts[] = {"Dawn","Midday","Dusk", "Midnight", "Random"};
default = 12;
};
class LZSize
{
//paramsArray[1]
title = "LZ Size (land within X meters of center)";
values[] = {15, 25, 50, 100, 150, 200,300};
texts[] = {"15m", "25m", "50m", "100m", "150m", "200m","300m"};
default = 100;
};
class SmokeSetting
{
//paramsArray[2]
title = "Smoke/Chemlights";
values[] = {0,1};
texts[] = {"Off", "On"};
default = 1;
};
class HotLZProbability
{
//paramsArray[3]
title = "Hot LZ Chance";
values[] = {0,20,50,80,100};
texts[] = {"Never", "Low", "Medium", "High", "Always"};
default = 50;
};
class AAProbability
{
//paramsArray[4]
title = "Chance for Anti-Air in a Hot LZ";
values[] = {0,15,30,60,100};
texts[] = {"None", "Low", "Medium", "High", "Kill Me"};
default = 15;
};
class LZMinDistace
{
//paramsArray[5]
title = "LZ min distance from other active missions";
values[] = {1000,1500,2000,5000,10000};
texts[] = {"1 km", "1.5 km", "2 km", "5 km", "10 km"};
default = 1000;
};
class LZMaxDistace
{
//paramsArray[6]
title = "LZ max distance from player (possible issues at lower values)";
values[] = {100000,2000,3000,4000,6000,10000};
texts[] = {"No restriction", "2 km", "3 km", "4 km", "6 km", "10 km"};
default = 2000;
};
class SquadsLinger
{
//paramsArray[7]
title = "How long squads linger on map after task completetion";
values[] = {0, 60, 90, 120, 300, 600};
texts[] = {"Not at all", "1 min", "1.5 min", "2 min", "5 min", "10 min"};
default = 60;
};
class AutoSpawnTasks
{
//paramsArray[8]
title = "Automatically create tasks for all players";
values[] = {0,1};
texts[] = {"Off", "On"};
default = 1;
};
class enemyDistace
{
//paramsArray[9]
title = "Enemy distance from LZ";
values[] = {100,200,300,400};
texts[] = {"Closest", "Closer", "Default", "Further"};
default = 300;
};
};