Further adjustments to the event occurrences
EVR increase hype
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@ -62,11 +62,11 @@ class CustomMission: MissionServer
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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// registering events and their probability
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// registering events and their probability
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m_EventManagerServer.RegisterEvent( Aurora, 1.0 );
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m_EventManagerServer.RegisterEvent( Aurora, 0.85 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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m_EventManagerServer.RegisterEvent( ExtremeCold, 0.4 );
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m_EventManagerServer.RegisterEvent( ExtremeCold, 0.4 );
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m_EventManagerServer.RegisterEvent( Snowfall, 0.5 );
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m_EventManagerServer.RegisterEvent( Snowfall, 0.6 );
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m_EventManagerServer.RegisterEvent( EVRStorm, 0.25 );
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m_EventManagerServer.RegisterEvent( EVRStorm, 0.35 );
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m_EventManagerServer.RegisterEvent( HeavyFog, 0.3 );
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m_EventManagerServer.RegisterEvent( HeavyFog, 0.3 );
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}
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}
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}
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}
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@ -62,11 +62,11 @@ class CustomMission: MissionServer
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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// registering events and their probability
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// registering events and their probability
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m_EventManagerServer.RegisterEvent( Aurora, 1.0 );
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m_EventManagerServer.RegisterEvent( Aurora, 0.85 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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m_EventManagerServer.RegisterEvent( ExtremeCold, 0.4 );
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m_EventManagerServer.RegisterEvent( ExtremeCold, 0.4 );
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m_EventManagerServer.RegisterEvent( Snowfall, 0.5 );
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m_EventManagerServer.RegisterEvent( Snowfall, 0.6 );
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m_EventManagerServer.RegisterEvent( EVRStorm, 0.25 );
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m_EventManagerServer.RegisterEvent( EVRStorm, 0.35 );
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m_EventManagerServer.RegisterEvent( HeavyFog, 0.3 );
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m_EventManagerServer.RegisterEvent( HeavyFog, 0.3 );
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}
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}
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}
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}
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