Balanced out min and max time between events
Maximum was waay to MAX.
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@ -60,7 +60,7 @@ class CustomMission: MissionServer
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if ( m_EventManagerServer )
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{
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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m_EventManagerServer.OnInitServer( true, 550, 3500, 2 );
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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// registering events and their probability
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m_EventManagerServer.RegisterEvent( Aurora, 1.0 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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@ -60,7 +60,7 @@ class CustomMission: MissionServer
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if ( m_EventManagerServer )
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{
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// enable/disable event system, min time between events, max time between events, max number of events at the same time
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m_EventManagerServer.OnInitServer( true, 550, 3500, 2 );
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m_EventManagerServer.OnInitServer( true, 550, 1800, 2 );
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// registering events and their probability
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m_EventManagerServer.RegisterEvent( Aurora, 1.0 );
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m_EventManagerServer.RegisterEvent( Blizzard, 0.5 );
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