Lowered chances for tools spawn in infected

Both setups. Also balanced out availbility of weapon lights in military
tools.
This commit is contained in:
SumrakDZN 2020-12-13 13:32:49 +01:00
parent 6938facbb7
commit 7523d03255
2 changed files with 18 additions and 18 deletions

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<randompresets>
<cargo chance="0.20" name="toolsgeneral">
<cargo chance="0.10" name="toolsgeneral">
<item name="KitchenKnife" chance="0.025" />
<item name="HuntingKnife" chance="0.025" />
<item name="SteakKnife" chance="0.025" />
@ -18,7 +18,7 @@
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolshunting">
<cargo chance="0.10" name="toolshunting">
<item name="HuntingKnife" chance="0.15" />
<item name="Matchbox" chance="0.10" />
<item name="Battery9V" chance="0.15" />
@ -31,17 +31,17 @@
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolsmilitary">
<cargo chance="0.10" name="toolsmilitary">
<item name="CombatKnife" chance="0.15" />
<item name="Battery9V" chance="0.15" />
<item name="UniversalLight" chance="0.20" />
<item name="TLRLight" chance="0.20" />
<item name="UniversalLight" chance="0.10" />
<item name="TLRLight" chance="0.10" />
<item name="Roadflare" chance="0.20" />
<item name="BandageDressing" chance="0.05" />
<item name="Epinephrine" chance="0.05" />
<item name="BandageDressing" chance="0.15" />
<item name="Epinephrine" chance="0.15" />
</cargo>
<cargo chance="0.20" name="toolsmedic">
<cargo chance="0.10" name="toolsmedic">
<item name="Heatpack" chance="0.13" />
<item name="SewingKit" chance="0.10" />
<item name="BandageDressing" chance="0.10" />
@ -56,7 +56,7 @@
<item name="SalineBagIV" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolspolice">
<cargo chance="0.10" name="toolspolice">
<item name="BandageDressing" chance="0.10" />
<item name="Battery9V" chance="0.10" />
<item name="PersonalRadio" chance="0.10" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<randompresets>
<cargo chance="0.20" name="toolsgeneral">
<cargo chance="0.10" name="toolsgeneral">
<item name="KitchenKnife" chance="0.025" />
<item name="HuntingKnife" chance="0.025" />
<item name="SteakKnife" chance="0.025" />
@ -19,7 +19,7 @@
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolshunting">
<cargo chance="0.10" name="toolshunting">
<item name="HuntingKnife" chance="0.15" />
<item name="Matchbox" chance="0.10" />
<item name="Battery9V" chance="0.15" />
@ -32,17 +32,17 @@
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolsmilitary">
<cargo chance="0.10" name="toolsmilitary">
<item name="CombatKnife" chance="0.15" />
<item name="Battery9V" chance="0.15" />
<item name="UniversalLight" chance="0.20" />
<item name="TLRLight" chance="0.20" />
<item name="UniversalLight" chance="0.10" />
<item name="TLRLight" chance="0.10" />
<item name="Roadflare" chance="0.20" />
<item name="BandageDressing" chance="0.05" />
<item name="Epinephrine" chance="0.05" />
<item name="BandageDressing" chance="0.15" />
<item name="Epinephrine" chance="0.15" />
</cargo>
<cargo chance="0.20" name="toolsmedic">
<cargo chance="0.10" name="toolsmedic">
<item name="Heatpack" chance="0.13" />
<item name="SewingKit" chance="0.10" />
<item name="BandageDressing" chance="0.10" />
@ -57,7 +57,7 @@
<item name="SalineBagIV" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolspolice">
<cargo chance="0.10" name="toolspolice">
<item name="BandageDressing" chance="0.10" />
<item name="Battery9V" chance="0.10" />
<item name="PersonalRadio" chance="0.10" />