Lowered chances for tools spawn in infected
Both setups. Also balanced out availbility of weapon lights in military tools.
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<randompresets>
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<cargo chance="0.20" name="toolsgeneral">
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<cargo chance="0.10" name="toolsgeneral">
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<item name="KitchenKnife" chance="0.025" />
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<item name="HuntingKnife" chance="0.025" />
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<item name="SteakKnife" chance="0.025" />
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@ -18,7 +18,7 @@
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolshunting">
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<cargo chance="0.10" name="toolshunting">
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<item name="HuntingKnife" chance="0.15" />
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<item name="Matchbox" chance="0.10" />
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<item name="Battery9V" chance="0.15" />
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@ -31,17 +31,17 @@
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolsmilitary">
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<cargo chance="0.10" name="toolsmilitary">
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<item name="CombatKnife" chance="0.15" />
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<item name="Battery9V" chance="0.15" />
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<item name="UniversalLight" chance="0.20" />
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<item name="TLRLight" chance="0.20" />
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<item name="UniversalLight" chance="0.10" />
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<item name="TLRLight" chance="0.10" />
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<item name="Roadflare" chance="0.20" />
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<item name="BandageDressing" chance="0.05" />
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<item name="Epinephrine" chance="0.05" />
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<item name="BandageDressing" chance="0.15" />
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<item name="Epinephrine" chance="0.15" />
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</cargo>
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<cargo chance="0.20" name="toolsmedic">
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<cargo chance="0.10" name="toolsmedic">
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<item name="Heatpack" chance="0.13" />
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<item name="SewingKit" chance="0.10" />
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<item name="BandageDressing" chance="0.10" />
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@ -56,7 +56,7 @@
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<item name="SalineBagIV" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolspolice">
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<cargo chance="0.10" name="toolspolice">
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<item name="BandageDressing" chance="0.10" />
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<item name="Battery9V" chance="0.10" />
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<item name="PersonalRadio" chance="0.10" />
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<randompresets>
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<cargo chance="0.20" name="toolsgeneral">
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<cargo chance="0.10" name="toolsgeneral">
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<item name="KitchenKnife" chance="0.025" />
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<item name="HuntingKnife" chance="0.025" />
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<item name="SteakKnife" chance="0.025" />
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@ -19,7 +19,7 @@
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolshunting">
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<cargo chance="0.10" name="toolshunting">
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<item name="HuntingKnife" chance="0.15" />
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<item name="Matchbox" chance="0.10" />
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<item name="Battery9V" chance="0.15" />
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@ -32,17 +32,17 @@
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolsmilitary">
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<cargo chance="0.10" name="toolsmilitary">
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<item name="CombatKnife" chance="0.15" />
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<item name="Battery9V" chance="0.15" />
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<item name="UniversalLight" chance="0.20" />
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<item name="TLRLight" chance="0.20" />
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<item name="UniversalLight" chance="0.10" />
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<item name="TLRLight" chance="0.10" />
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<item name="Roadflare" chance="0.20" />
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<item name="BandageDressing" chance="0.05" />
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<item name="Epinephrine" chance="0.05" />
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<item name="BandageDressing" chance="0.15" />
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<item name="Epinephrine" chance="0.15" />
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</cargo>
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<cargo chance="0.20" name="toolsmedic">
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<cargo chance="0.10" name="toolsmedic">
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<item name="Heatpack" chance="0.13" />
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<item name="SewingKit" chance="0.10" />
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<item name="BandageDressing" chance="0.10" />
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@ -57,7 +57,7 @@
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<item name="SalineBagIV" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolspolice">
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<cargo chance="0.10" name="toolspolice">
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<item name="BandageDressing" chance="0.10" />
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<item name="Battery9V" chance="0.10" />
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<item name="PersonalRadio" chance="0.10" />
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