Update of mission files for Content Update 2
Tweaked: Updated mapgrouppos and mapgroupcluster to reflect some recent bugfixes in Namalsk Island update Tweaked: Freshspawn gear now includes 4 disinfected rags (previously only 2)
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@ -96,7 +96,7 @@ class CustomMission: MissionServer
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itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
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itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
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if ( Class.CastTo( itemBs, itemEnt ) )
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if ( Class.CastTo( itemBs, itemEnt ) )
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{
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{
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itemBs.SetQuantity( 2 );
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itemBs.SetQuantity( 4 );
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itemBs.SetCleanness( 1 );
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itemBs.SetCleanness( 1 );
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}
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}
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player.SetQuickBarEntityShortcut( itemEnt, 0 );
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player.SetQuickBarEntityShortcut( itemEnt, 0 );
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@ -96,7 +96,7 @@ class CustomMission: MissionServer
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itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
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itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
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if ( Class.CastTo( itemBs, itemEnt ) )
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if ( Class.CastTo( itemBs, itemEnt ) )
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{
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{
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itemBs.SetQuantity( 2 );
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itemBs.SetQuantity( 4 );
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itemBs.SetCleanness( 1 );
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itemBs.SetCleanness( 1 );
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}
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}
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player.SetQuickBarEntityShortcut( itemEnt, 0 );
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player.SetQuickBarEntityShortcut( itemEnt, 0 );
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