diff --git a/Mission Files/hardcore.namalsk/cfgrandompresets.xml b/Mission Files/hardcore.namalsk/cfgrandompresets.xml
index e7bc92f..3d5d8cb 100644
--- a/Mission Files/hardcore.namalsk/cfgrandompresets.xml	
+++ b/Mission Files/hardcore.namalsk/cfgrandompresets.xml	
@@ -129,7 +129,7 @@
 		<item name="Mag_STANAG_30Rnd" chance="0.05" />
 		<item name="Mag_CMAG_40Rnd" chance="0.025" />
 		<item name="Mag_SVD_10Rnd" chance="0.025" />
-		<item name="Mag_STANAGCoupled_30Rnd" chance="0.025" />
+		<item name="Mag_STANAG_60Rnd" chance="0.025" />
 		<item name="Mag_AKM_Drum75Rnd" chance="0.025" />
 	</cargo>
 
diff --git a/Mission Files/hardcore.namalsk/db/types.xml b/Mission Files/hardcore.namalsk/db/types.xml
index 34f1b49..85c8619 100644
--- a/Mission Files/hardcore.namalsk/db/types.xml	
+++ b/Mission Files/hardcore.namalsk/db/types.xml	
@@ -793,10 +793,10 @@
     <tag name="hunting" />
   </type>
   <type name="Machete">
-    <nominal>6</nominal>
+    <nominal>10</nominal>
     <lifetime>5400</lifetime>
     <restock>0</restock>
-    <min>10</min>
+    <min>6</min>
     <quantmin>-1</quantmin>
     <quantmax>-1</quantmax>
     <cost>100</cost>
@@ -10788,15 +10788,15 @@
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="RabbitSnareTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="FishNetTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="SmallFishTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="Rag">
diff --git a/Mission Files/hardcore.namalsk/init.c b/Mission Files/hardcore.namalsk/init.c
index fbd0da2..dcea8ba 100644
--- a/Mission Files/hardcore.namalsk/init.c	
+++ b/Mission Files/hardcore.namalsk/init.c	
@@ -96,12 +96,11 @@ class CustomMission: MissionServer
 			itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
 			if ( Class.CastTo( itemBs, itemEnt ) )
 			{
+				SetRandomHealth( itemEnt );
 				itemBs.SetQuantity( 4 );
 				itemBs.SetCleanness( 1 );
 			}
 			player.SetQuickBarEntityShortcut( itemEnt, 0 );
-
-			SetRandomHealth( itemEnt );
 			
 			itemEnt = itemClothing.GetInventory().CreateInInventory( "RoadFlare" );
 			SetRandomHealth( itemEnt );
diff --git a/Mission Files/regular.namalsk/cfgrandompresets.xml b/Mission Files/regular.namalsk/cfgrandompresets.xml
index 829c292..4109313 100644
--- a/Mission Files/regular.namalsk/cfgrandompresets.xml	
+++ b/Mission Files/regular.namalsk/cfgrandompresets.xml	
@@ -130,7 +130,7 @@
 		<item name="Mag_STANAG_30Rnd" chance="0.05" />
 		<item name="Mag_CMAG_40Rnd" chance="0.025" />
 		<item name="Mag_SVD_10Rnd" chance="0.025" />
-		<item name="Mag_STANAGCoupled_30Rnd" chance="0.025" />
+		<item name="Mag_STANAG_60Rnd" chance="0.025" />
 		<item name="Mag_AKM_Drum75Rnd" chance="0.025" />
 	</cargo>
 
diff --git a/Mission Files/regular.namalsk/db/types.xml b/Mission Files/regular.namalsk/db/types.xml
index 841d312..8ff860c 100644
--- a/Mission Files/regular.namalsk/db/types.xml	
+++ b/Mission Files/regular.namalsk/db/types.xml	
@@ -793,10 +793,10 @@
     <tag name="hunting" />
   </type>
   <type name="Machete">
-    <nominal>6</nominal>
+    <nominal>10</nominal>
     <lifetime>2700</lifetime>
     <restock>0</restock>
-    <min>10</min>
+    <min>6</min>
     <quantmin>-1</quantmin>
     <quantmax>-1</quantmax>
     <cost>100</cost>
@@ -11271,15 +11271,15 @@
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="RabbitSnareTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="FishNetTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="SmallFishTrap">
-    <lifetime>7200</lifetime>
+    <lifetime>28800</lifetime>
     <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" /> 
   </type>
   <type name="Rag">
diff --git a/Mission Files/regular.namalsk/init.c b/Mission Files/regular.namalsk/init.c
index 02fc2d2..06b2111 100644
--- a/Mission Files/regular.namalsk/init.c	
+++ b/Mission Files/regular.namalsk/init.c	
@@ -96,12 +96,11 @@ class CustomMission: MissionServer
 			itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
 			if ( Class.CastTo( itemBs, itemEnt ) )
 			{
+				SetRandomHealth( itemEnt );
 				itemBs.SetQuantity( 4 );
 				itemBs.SetCleanness( 1 );
 			}
 			player.SetQuickBarEntityShortcut( itemEnt, 0 );
-
-			SetRandomHealth( itemEnt );
 			
 			itemEnt = itemClothing.GetInventory().CreateInInventory( "RoadFlare" );
 			SetRandomHealth( itemEnt );