Updated comments in files

Added: A comment to cfgweather.xml, which advises not to change the contents if you are using the event system
Tweaked: Readme file to clarify situation around lighting presets and cfggameplay.json
This commit is contained in:
SumrakDZN 2021-11-24 08:06:47 +01:00
parent 632872fec7
commit cb4d17c07b
3 changed files with 3 additions and 1 deletions

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@ -1,3 +1,4 @@
<!-- Default Namalsk weather init, do not change if you are using the event system -->
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<weather reset="1" enable="1">
<overcast>

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@ -1,3 +1,4 @@
<!-- Default Namalsk weather init, do not change if you are using the event system -->
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<weather reset="1" enable="1">
<overcast>

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@ -48,7 +48,7 @@ A: Look into the *Server Config* folder in this repository. There are two availa
**Q: Is there a dark and bright night lighting setup for Namalsk?**
A: Yes, use value *222* for dark and *223* for bright in your server config (*lightingConfig* parameter).
A: Yes, use value *222* for dark and *223* for bright in your server config (*lightingConfig* parameter). If your server is using *cfgGameplay.json*, do not forget to adjust it there (it takes priority over the server config value).
**Q: Where can I find a default mission for Namalsk?**