Updated comments in files
Added: A comment to cfgweather.xml, which advises not to change the contents if you are using the event system Tweaked: Readme file to clarify situation around lighting presets and cfggameplay.json
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<!-- Default Namalsk weather init, do not change if you are using the event system -->
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<weather reset="1" enable="1">
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<overcast>
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<!-- Default Namalsk weather init, do not change if you are using the event system -->
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<weather reset="1" enable="1">
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<overcast>
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@ -48,7 +48,7 @@ A: Look into the *Server Config* folder in this repository. There are two availa
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**Q: Is there a dark and bright night lighting setup for Namalsk?**
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A: Yes, use value *222* for dark and *223* for bright in your server config (*lightingConfig* parameter).
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A: Yes, use value *222* for dark and *223* for bright in your server config (*lightingConfig* parameter). If your server is using *cfgGameplay.json*, do not forget to adjust it there (it takes priority over the server config value).
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**Q: Where can I find a default mission for Namalsk?**
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