diff --git a/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml b/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml index fa8f91b..845ce64 100644 --- a/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml +++ b/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml @@ -161,13 +161,26 @@ - + + + + + + + + + + + + + + @@ -288,9 +301,10 @@ - + - + + @@ -1983,11 +1997,12 @@ - + - - + + + diff --git a/Mission Files/hardcore.namalsk/db/events.xml b/Mission Files/hardcore.namalsk/db/events.xml index f638c22..091af56 100644 --- a/Mission Files/hardcore.namalsk/db/events.xml +++ b/Mission Files/hardcore.namalsk/db/events.xml @@ -71,12 +71,12 @@ - - - - + + + + diff --git a/Mission Files/hardcore.namalsk/db/types.xml b/Mission Files/hardcore.namalsk/db/types.xml index 393f168..c69124b 100644 --- a/Mission Files/hardcore.namalsk/db/types.xml +++ b/Mission Files/hardcore.namalsk/db/types.xml @@ -144,6 +144,20 @@ + + 2 + 7200 + 1800 + 1 + -1 + -1 + 100 + + + + + + 5 7200 @@ -765,7 +779,7 @@ - 12 + 6 5400 0 10 @@ -779,6 +793,36 @@ + + 3 + 5400 + 0 + 2 + -1 + -1 + 100 + + + + + + + + + 3 + 5400 + 0 + 2 + -1 + -1 + 100 + + + + + + + 8 5400 @@ -1750,7 +1794,7 @@ - + 1 1 5400 @@ -1848,6 +1892,20 @@ + + 2 + 1 + 5400 + 1500 + 25 + 100 + 100 + + + + + + 2 1 @@ -2223,6 +2281,20 @@ + + 2 + 1 + 5400 + 300 + -1 + -1 + 100 + + + + + + 10 6 @@ -2799,6 +2871,20 @@ + + 8 + 6 + 5400 + 0 + -1 + -1 + 100 + + + + + + 30 25 @@ -2835,7 +2921,7 @@ 5400 0 20 - 100 + 50 100 diff --git a/Mission Files/hardcore.namalsk/init.c b/Mission Files/hardcore.namalsk/init.c index 40dcaf8..339b5fb 100644 --- a/Mission Files/hardcore.namalsk/init.c +++ b/Mission Files/hardcore.namalsk/init.c @@ -95,7 +95,10 @@ class CustomMission: MissionServer itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" ); if ( Class.CastTo( itemBs, itemEnt ) ) - itemBs.SetQuantity( 4 ); + { + itemBs.SetQuantity( 2 ); + itemBs.SetCleanness( 1 ); + } player.SetQuickBarEntityShortcut( itemEnt, 0 ); SetRandomHealth( itemEnt ); diff --git a/Mission Files/regular.namalsk/cfgspawnabletypes.xml b/Mission Files/regular.namalsk/cfgspawnabletypes.xml index b79f976..c98e27f 100644 --- a/Mission Files/regular.namalsk/cfgspawnabletypes.xml +++ b/Mission Files/regular.namalsk/cfgspawnabletypes.xml @@ -161,13 +161,26 @@ - + + + + + + + + + + + + + + @@ -288,9 +301,10 @@ - + - + + @@ -2212,11 +2226,12 @@ - + - - + + + diff --git a/Mission Files/regular.namalsk/db/events.xml b/Mission Files/regular.namalsk/db/events.xml index 651dc0e..35ca8d1 100644 --- a/Mission Files/regular.namalsk/db/events.xml +++ b/Mission Files/regular.namalsk/db/events.xml @@ -89,12 +89,12 @@ - - - - + + + + diff --git a/Mission Files/regular.namalsk/db/types.xml b/Mission Files/regular.namalsk/db/types.xml index 5402e99..babed44 100644 --- a/Mission Files/regular.namalsk/db/types.xml +++ b/Mission Files/regular.namalsk/db/types.xml @@ -144,6 +144,20 @@ + + 3 + 3600 + 1800 + 2 + -1 + -1 + 100 + + + + + + 10 3600 @@ -765,7 +779,7 @@ - 12 + 6 2700 0 10 @@ -779,6 +793,36 @@ + + 3 + 2700 + 0 + 2 + -1 + -1 + 100 + + + + + + + + + 3 + 2700 + 0 + 2 + -1 + -1 + 100 + + + + + + + 8 2700 @@ -1750,7 +1794,7 @@ - + 2 1 2700 @@ -1848,6 +1892,20 @@ + + 3 + 2 + 2700 + 1500 + 25 + 100 + 100 + + + + + + 4 3 @@ -2223,6 +2281,20 @@ + + 3 + 2 + 2700 + 300 + -1 + -1 + 100 + + + + + + 12 7 @@ -2799,6 +2871,20 @@ + + 8 + 6 + 2700 + 0 + -1 + -1 + 100 + + + + + + 30 25 @@ -2835,7 +2921,7 @@ 2700 0 20 - 100 + 50 100 diff --git a/Mission Files/regular.namalsk/init.c b/Mission Files/regular.namalsk/init.c index ed1d752..46a75b7 100644 --- a/Mission Files/regular.namalsk/init.c +++ b/Mission Files/regular.namalsk/init.c @@ -95,7 +95,10 @@ class CustomMission: MissionServer itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" ); if ( Class.CastTo( itemBs, itemEnt ) ) - itemBs.SetQuantity( 4 ); + { + itemBs.SetQuantity( 2 ); + itemBs.SetCleanness( 1 ); + } player.SetQuickBarEntityShortcut( itemEnt, 0 ); SetRandomHealth( itemEnt );