diff --git a/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml b/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml
index fa8f91b..845ce64 100644
--- a/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml
+++ b/Mission Files/hardcore.namalsk/cfgspawnabletypes.xml
@@ -161,13 +161,26 @@
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -288,9 +301,10 @@
-
+
-
+
+
@@ -1983,11 +1997,12 @@
-
+
-
-
+
+
+
diff --git a/Mission Files/hardcore.namalsk/db/events.xml b/Mission Files/hardcore.namalsk/db/events.xml
index f638c22..091af56 100644
--- a/Mission Files/hardcore.namalsk/db/events.xml
+++ b/Mission Files/hardcore.namalsk/db/events.xml
@@ -71,12 +71,12 @@
-
-
-
-
+
+
+
+
diff --git a/Mission Files/hardcore.namalsk/db/types.xml b/Mission Files/hardcore.namalsk/db/types.xml
index 393f168..c69124b 100644
--- a/Mission Files/hardcore.namalsk/db/types.xml
+++ b/Mission Files/hardcore.namalsk/db/types.xml
@@ -144,6 +144,20 @@
+
+ 2
+ 7200
+ 1800
+ 1
+ -1
+ -1
+ 100
+
+
+
+
+
+
5
7200
@@ -765,7 +779,7 @@
- 12
+ 6
5400
0
10
@@ -779,6 +793,36 @@
+
+ 3
+ 5400
+ 0
+ 2
+ -1
+ -1
+ 100
+
+
+
+
+
+
+
+
+ 3
+ 5400
+ 0
+ 2
+ -1
+ -1
+ 100
+
+
+
+
+
+
+
8
5400
@@ -1750,7 +1794,7 @@
-
+
1
1
5400
@@ -1848,6 +1892,20 @@
+
+ 2
+ 1
+ 5400
+ 1500
+ 25
+ 100
+ 100
+
+
+
+
+
+
2
1
@@ -2223,6 +2281,20 @@
+
+ 2
+ 1
+ 5400
+ 300
+ -1
+ -1
+ 100
+
+
+
+
+
+
10
6
@@ -2799,6 +2871,20 @@
+
+ 8
+ 6
+ 5400
+ 0
+ -1
+ -1
+ 100
+
+
+
+
+
+
30
25
@@ -2835,7 +2921,7 @@
5400
0
20
- 100
+ 50
100
diff --git a/Mission Files/hardcore.namalsk/init.c b/Mission Files/hardcore.namalsk/init.c
index 40dcaf8..339b5fb 100644
--- a/Mission Files/hardcore.namalsk/init.c
+++ b/Mission Files/hardcore.namalsk/init.c
@@ -95,7 +95,10 @@ class CustomMission: MissionServer
itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
if ( Class.CastTo( itemBs, itemEnt ) )
- itemBs.SetQuantity( 4 );
+ {
+ itemBs.SetQuantity( 2 );
+ itemBs.SetCleanness( 1 );
+ }
player.SetQuickBarEntityShortcut( itemEnt, 0 );
SetRandomHealth( itemEnt );
diff --git a/Mission Files/regular.namalsk/cfgspawnabletypes.xml b/Mission Files/regular.namalsk/cfgspawnabletypes.xml
index b79f976..c98e27f 100644
--- a/Mission Files/regular.namalsk/cfgspawnabletypes.xml
+++ b/Mission Files/regular.namalsk/cfgspawnabletypes.xml
@@ -161,13 +161,26 @@
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -288,9 +301,10 @@
-
+
-
+
+
@@ -2212,11 +2226,12 @@
-
+
-
-
+
+
+
diff --git a/Mission Files/regular.namalsk/db/events.xml b/Mission Files/regular.namalsk/db/events.xml
index 651dc0e..35ca8d1 100644
--- a/Mission Files/regular.namalsk/db/events.xml
+++ b/Mission Files/regular.namalsk/db/events.xml
@@ -89,12 +89,12 @@
-
-
-
-
+
+
+
+
diff --git a/Mission Files/regular.namalsk/db/types.xml b/Mission Files/regular.namalsk/db/types.xml
index 5402e99..babed44 100644
--- a/Mission Files/regular.namalsk/db/types.xml
+++ b/Mission Files/regular.namalsk/db/types.xml
@@ -144,6 +144,20 @@
+
+ 3
+ 3600
+ 1800
+ 2
+ -1
+ -1
+ 100
+
+
+
+
+
+
10
3600
@@ -765,7 +779,7 @@
- 12
+ 6
2700
0
10
@@ -779,6 +793,36 @@
+
+ 3
+ 2700
+ 0
+ 2
+ -1
+ -1
+ 100
+
+
+
+
+
+
+
+
+ 3
+ 2700
+ 0
+ 2
+ -1
+ -1
+ 100
+
+
+
+
+
+
+
8
2700
@@ -1750,7 +1794,7 @@
-
+
2
1
2700
@@ -1848,6 +1892,20 @@
+
+ 3
+ 2
+ 2700
+ 1500
+ 25
+ 100
+ 100
+
+
+
+
+
+
4
3
@@ -2223,6 +2281,20 @@
+
+ 3
+ 2
+ 2700
+ 300
+ -1
+ -1
+ 100
+
+
+
+
+
+
12
7
@@ -2799,6 +2871,20 @@
+
+ 8
+ 6
+ 2700
+ 0
+ -1
+ -1
+ 100
+
+
+
+
+
+
30
25
@@ -2835,7 +2921,7 @@
2700
0
20
- 100
+ 50
100
diff --git a/Mission Files/regular.namalsk/init.c b/Mission Files/regular.namalsk/init.c
index ed1d752..46a75b7 100644
--- a/Mission Files/regular.namalsk/init.c
+++ b/Mission Files/regular.namalsk/init.c
@@ -95,7 +95,10 @@ class CustomMission: MissionServer
itemEnt = itemClothing.GetInventory().CreateInInventory( "Rag" );
if ( Class.CastTo( itemBs, itemEnt ) )
- itemBs.SetQuantity( 4 );
+ {
+ itemBs.SetQuantity( 2 );
+ itemBs.SetCleanness( 1 );
+ }
player.SetQuickBarEntityShortcut( itemEnt, 0 );
SetRandomHealth( itemEnt );