<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<events>
    <event name="Loot">
        <waves>0</waves> 
        <nominal>0</nominal> 
        <min>0</min> 
        <max>0</max> 
        <lifetime>0</lifetime> 
        <restock>0</restock> 
        <saferadius>0</saferadius> 
        <distanceradius>0</distanceradius> 
        <cleanupradius>50</cleanupradius> 
        <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0" /> 
        <position>fixed</position> 
        <limit>custom</limit> 
        <active>1</active> 
        <children /> 
    </event>
    <event name="StaticMedDrop">
        <waves>0</waves>
        <nominal>3</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>2500</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>1000</distanceradius>
        <cleanupradius>1000</cleanupradius>
        <flags deletable="1" init_random="0" remove_damaged="0" sec_spawner="1"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="10" lootmin="5" max="3" min="3" type="Misc_cargo_cont_net1"/>
        </children>
    </event>
    <event name="ItemWoodenPlanks">
        <waves>0</waves>
        <nominal>40</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>7200</lifetime>
        <restock>0</restock>
        <saferadius>250</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>1000</cleanupradius>
        <flags deletable="1" init_random="0" remove_damaged="0" sec_spawner="1"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="40" min="40" type="PileOfWoodenPlanks"/>
        </children>
    </event>
    <event name="TrajectoryStones">
        <waves>0</waves>
        <nominal>100</nominal>
        <min>1</min>
        <max>2</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>25</saferadius>
        <distanceradius>100</distanceradius>
        <cleanupradius>25</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/>
        <position>player</position>
        <limit>parent</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/>
        </children>
    </event>
    <event name="InfectedArmy">
        <waves>0</waves>
        <nominal>0</nominal>
        <min>0</min>
        <max>800</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Autumn"/>
            <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Flat"/>
            <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_PautRev"/>
            <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Summer"/>
            <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbM_SoldierNormal"/>
            <child lootmax="0" lootmin="0" max="0" min="20" type="ZmbM_nacSoldier_normal"/>
            <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Desert"/>
            <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_usSoldier_normal_Woodland"/>
            <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland1"/>
            <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland2"/>
        </children>
    </event>
    <event name="InfectedIndustrial">
        <waves>0</waves>
        <nominal>0</nominal>
        <min>0</min>
        <max>400</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_White"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Orange"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_White"/>
            <child lootmax="0" lootmin="0" max="0" min="6" type="ZmbM_HeavyIndustryWorker"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Orange"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Yellow"/>
            <child lootmax="0" lootmin="0" max="0" min="2" type="ZmbM_FirefighterNormal"/>
        </children>
    </event>
    <event name="InfectedCivil">
        <waves>0</waves>
        <nominal>0</nominal>
        <min>0</min>
        <max>300</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Yellow"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Autumn"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Spring"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Summer"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Winter"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_priestPopSkinny"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PrisonerSkinny"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_PoliceWomanNormal"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanFat"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanSpecForce"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenBSkinny"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_checks"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_white"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_yellow"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Striped"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Violet"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Orange"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Khaki"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_White"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Olive"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_blue"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_brown"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_grey"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_khaki"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JournalistSkinny"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Beige"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Blue"/>
        </children>
    </event>
    <event name="InfectedMedic">
        <waves>0</waves>
        <nominal>0</nominal>
        <min>0</min>
        <max>40</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_DoctorSkinny"/>
            <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbF_NurseFat"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_PatientOld"/>
            <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbM_DoctorFat"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Black"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Blue"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Green"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Red"/>
            <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_PatientSkinny"/>
        </children>
    </event>
    <event name="AnimalGoat">
        <waves>0</waves>
        <nominal>1</nominal>
        <min>3</min>
        <max>4</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="5" min="2" type="Animal_CapraHircusF"/>
            <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Black"/>
            <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Brown"/>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapraHircus_White"/>
        </children>
    </event>
    <event name="AnimalSheep">
        <waves>0</waves>
        <nominal>1</nominal>
        <min>3</min>
        <max>4</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="2" min="1" type="Animal_OvisAries"/>
            <child lootmax="0" lootmin="0" max="5" min="3" type="Animal_OvisAriesF"/>
        </children>
    </event>
    <event name="AnimalRoeDeer">
        <waves>0</waves>
        <nominal>2</nominal>
        <min>2</min>
        <max>4</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapreolusCapreolus"/>
            <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CapreolusCapreolusF"/>
        </children>
    </event>
    <event name="AnimalDeer">
        <waves>0</waves>
        <nominal>2</nominal>
        <min>2</min>
        <max>4</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CervusElaphus"/>
            <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CervusElaphusF"/>
        </children>
    </event>
    <event name="AnimalWildBoar">
        <waves>0</waves>
        <nominal>2</nominal>
        <min>2</min>
        <max>4</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="6" min="3" type="Animal_SusScrofa"/>
        </children>
    </event>
    <event name="AnimalWolf">
        <waves>0</waves>
        <nominal>7</nominal>
        <min>3</min>
        <max>5</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="6" min="2" type="Animal_CanisLupus_Grey"/>
            <child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/>
        </children>
    </event>
    <event name="AnimalBrownBear">
        <nominal>0</nominal>
        <min>3</min>
        <max>3</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>fixed</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusArctos"/>
        </children>
    </event>
    <event name="AnimalPolarBear">
        <nominal>0</nominal>
        <min>5</min>
        <max>5</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>fixed</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusMaritimus"/>
        </children>
    </event>
    <event name="VehicleCivilianCars">
        <waves>0</waves>
        <nominal>4</nominal>
        <min>4</min>
        <max>4</max>
        <lifetime>300</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>mixed</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="1" min="1" type="OffroadHatchback"/>
            <child lootmax="0" lootmin="0" max="1" min="1" type="CivilianSedan"/>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Hatchback_02"/>
            <child lootmax="0" lootmin="0" max="1" min="1" type="Sedan_02"/>
        </children>
    </event>
    <event name="VehicleTrucks">
        <waves>0</waves>
        <nominal>2</nominal>
        <min>2</min>
        <max>2</max>
        <lifetime>300</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>mixed</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="2" min="2" type="Truck_01_Covered"/>
        </children>
    </event>
</events>