<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <events> <event name="Loot"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>0</max> <lifetime>0</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>50</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0" /> <position>fixed</position> <limit>custom</limit> <active>1</active> <children /> </event> <event name="StaticMedDrop"> <waves>0</waves> <nominal>3</nominal> <min>0</min> <max>0</max> <lifetime>2500</lifetime> <restock>0</restock> <saferadius>1000</saferadius> <distanceradius>1000</distanceradius> <cleanupradius>1000</cleanupradius> <flags deletable="1" init_random="0" remove_damaged="0" sec_spawner="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="10" lootmin="5" max="3" min="3" type="Misc_cargo_cont_net1"/> </children> </event> <event name="ItemWoodenPlanks"> <waves>0</waves> <nominal>40</nominal> <min>0</min> <max>0</max> <lifetime>7200</lifetime> <restock>0</restock> <saferadius>250</saferadius> <distanceradius>0</distanceradius> <cleanupradius>1000</cleanupradius> <flags deletable="1" init_random="0" remove_damaged="0" sec_spawner="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="40" min="40" type="PileOfWoodenPlanks"/> </children> </event> <event name="TrajectoryStones"> <waves>0</waves> <nominal>100</nominal> <min>1</min> <max>2</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>25</saferadius> <distanceradius>100</distanceradius> <cleanupradius>25</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>player</position> <limit>parent</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/> </children> </event> <event name="InfectedArmy"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>800</max> <lifetime>3</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>50</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Autumn"/> <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Flat"/> <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_PautRev"/> <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Summer"/> <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbM_SoldierNormal"/> <child lootmax="0" lootmin="0" max="0" min="20" type="ZmbM_nacSoldier_normal"/> <child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Desert"/> <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_usSoldier_normal_Woodland"/> <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland1"/> <child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland2"/> </children> </event> <event name="InfectedIndustrial"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>400</max> <lifetime>3</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>50</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Blue"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Green"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Red"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_White"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Beige"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Grey"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Orange"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Beige"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Black"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Grey"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Beige"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Grey"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_White"/> <child lootmax="0" lootmin="0" max="0" min="6" type="ZmbM_HeavyIndustryWorker"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Grey"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Green"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Orange"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Red"/> <child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Yellow"/> <child lootmax="0" lootmin="0" max="0" min="2" type="ZmbM_FirefighterNormal"/> </children> </event> <event name="InfectedCivil"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>300</max> <lifetime>3</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>50</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Yellow"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Autumn"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Spring"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Summer"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Winter"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_priestPopSkinny"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PrisonerSkinny"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_PoliceWomanNormal"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanFat"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanSpecForce"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenBSkinny"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_checks"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_white"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_yellow"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Striped"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Violet"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Orange"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Green"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Red"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Khaki"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_White"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Olive"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_blue"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_brown"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_grey"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_khaki"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JournalistSkinny"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Beige"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Black"/> <child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Blue"/> </children> </event> <event name="InfectedMedic"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>40</max> <lifetime>3</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>50</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_DoctorSkinny"/> <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbF_NurseFat"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Red"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_PatientOld"/> <child lootmax="0" lootmin="0" max="0" min="10" type="ZmbM_DoctorFat"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Black"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Blue"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Green"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Red"/> <child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_PatientSkinny"/> </children> </event> <event name="AnimalGoat"> <waves>0</waves> <nominal>1</nominal> <min>3</min> <max>4</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="5" min="2" type="Animal_CapraHircusF"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Black"/> <child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Brown"/> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapraHircus_White"/> </children> </event> <event name="AnimalSheep"> <waves>0</waves> <nominal>1</nominal> <min>3</min> <max>4</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Animal_OvisAries"/> <child lootmax="0" lootmin="0" max="5" min="3" type="Animal_OvisAriesF"/> </children> </event> <event name="AnimalRoeDeer"> <waves>0</waves> <nominal>2</nominal> <min>2</min> <max>4</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapreolusCapreolus"/> <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CapreolusCapreolusF"/> </children> </event> <event name="AnimalDeer"> <waves>0</waves> <nominal>2</nominal> <min>2</min> <max>4</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CervusElaphus"/> <child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CervusElaphusF"/> </children> </event> <event name="AnimalWildBoar"> <waves>0</waves> <nominal>2</nominal> <min>2</min> <max>4</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="6" min="3" type="Animal_SusScrofa"/> </children> </event> <event name="AnimalWolf"> <waves>0</waves> <nominal>7</nominal> <min>3</min> <max>5</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="6" min="2" type="Animal_CanisLupus_Grey"/> <child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/> </children> </event> <event name="AnimalBrownBear"> <nominal>0</nominal> <min>3</min> <max>3</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusArctos"/> </children> </event> <event name="AnimalPolarBear"> <nominal>0</nominal> <min>5</min> <max>5</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusMaritimus"/> </children> </event> <event name="VehicleCivilianCars"> <waves>0</waves> <nominal>4</nominal> <min>4</min> <max>4</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>50</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="OffroadHatchback"/> <child lootmax="0" lootmin="0" max="1" min="1" type="CivilianSedan"/> <child lootmax="0" lootmin="0" max="1" min="1" type="Hatchback_02"/> <child lootmax="0" lootmin="0" max="1" min="1" type="Sedan_02"/> </children> </event> <event name="VehicleTrucks"> <waves>0</waves> <nominal>2</nominal> <min>2</min> <max>2</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>50</distanceradius> <cleanupradius>200</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="2" type="Truck_01_Covered"/> </children> </event> </events>