cb4d17c07b
Added: A comment to cfgweather.xml, which advises not to change the contents if you are using the event system Tweaked: Readme file to clarify situation around lighting presets and cfggameplay.json
28 lines
1.0 KiB
XML
28 lines
1.0 KiB
XML
<!-- Default Namalsk weather init, do not change if you are using the event system -->
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<weather reset="1" enable="1">
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<overcast>
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<current actual="0.17" time="120" duration="240" />
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<limits min="0.10" max="0.30" />
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<timelimits min="1600" max="2100" />
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<changelimits min="0.10" max="0.20" />
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</overcast>
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<fog>
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<current actual="0.0" time="120" duration="240" />
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<limits min="0.0" max="0.0" />
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<timelimits min="900" max="1800" />
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<changelimits min="0.0" max="1.0" />
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</fog>
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<rain>
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<current actual="0.0" time="120" duration="240" />
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<limit min="0.0" max="1.0" />
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<timelimits min="300" max="600" />
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<changelimits min="0.0" max="1.0" />
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<thresholds min="0.0" max="1.0" end="0" />
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</rain>
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<wind>
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<maxspeed>30</maxspeed>
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<params min="0.1" max="1.0" frequency="42" />
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</wind>
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<storm density="0.0" threshold="1.0" timeout="60"/>
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</weather> |