Namalsk-Server/Mission Files/regular.namalsk/cfgrandompresets.xml
SumrakDZN 029f662d3c Types update for both regular and hardcore
Tweaked: (hardcore) lowered number of weapon attachments and medical
items
Removed: DexamphetamineTablets pills from cfgrandompresets.xml
Removed: cz550 def from cfgspawnabletypes.xml (was my experimental
weapon)
Removed: (regular) spawn of hunting vest
Removed: (hardcore) combo locks and barbed wire from spawns
Removed: (hardcore) power generator, spotlight, cable reel and truck
battery from spawns
Removed: (hardcore) vehicle defs from cfgspawnabletypes
2020-11-29 10:10:19 +01:00

196 lines
7.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<randompresets>
<cargo chance="0.20" name="toolsgeneral">
<item name="KitchenKnife" chance="0.025" />
<item name="HuntingKnife" chance="0.025" />
<item name="SteakKnife" chance="0.025" />
<item name="CanOpener" chance="0.025" />
<item name="Matchbox" chance="0.15" />
<item name="Battery9V" chance="0.10" />
<item name="SparkPlug" chance="0.05" />
<item name="Headtorch_Black" chance="0.05" />
<item name="Headtorch_Grey" chance="0.05" />
<item name="Flashlight" chance="0.05" />
<item name="Rope" chance="0.10" />
<item name="Rag" chance="0.15" />
<item name="BandageDressing" chance="0.05" />
<item name="DuctTape" chance="0.05" />
<item name="SewingKit" chance="0.05" />
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolshunting">
<item name="HuntingKnife" chance="0.15" />
<item name="Matchbox" chance="0.10" />
<item name="Battery9V" chance="0.15" />
<item name="Headtorch_Black" chance="0.10" />
<item name="Headtorch_Grey" chance="0.10" />
<item name="Flashlight" chance="0.10" />
<item name="Rope" chance="0.15" />
<item name="BandageDressing" chance="0.05" />
<item name="SewingKit" chance="0.05" />
<item name="LeatherSewingKit" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolsmilitary">
<item name="CombatKnife" chance="0.15" />
<item name="Battery9V" chance="0.15" />
<item name="UniversalLight" chance="0.20" />
<item name="TLRLight" chance="0.20" />
<item name="Roadflare" chance="0.20" />
<item name="BandageDressing" chance="0.05" />
<item name="Epinephrine" chance="0.05" />
</cargo>
<cargo chance="0.25" name="toolsmedic">
<item name="Heatpack" chance="0.13" />
<item name="SewingKit" chance="0.10" />
<item name="BandageDressing" chance="0.10" />
<item name="BloodTestKit" chance="0.12" />
<item name="BloodBagEmpty" chance="0.12" />
<item name="SalineBag" chance="0.10" />
<item name="StartKitIV" chance="0.08" />
<item name="Morphine" chance="0.05" />
<item name="PainkillerTablets" chance="0.05" />
<item name="Epinephrine" chance="0.05" />
<item name="TetracyclineAntibiotics" chance="0.05" />
<item name="SalineBagIV" chance="0.05" />
</cargo>
<cargo chance="0.20" name="toolspolice">
<item name="BandageDressing" chance="0.10" />
<item name="Battery9V" chance="0.10" />
<item name="PersonalRadio" chance="0.10" />
<item name="Flashlight" chance="0.20" />
<item name="CombatKnife" chance="0.10" />
<item name="Roadflare" chance="0.20" />
<item name="Handcuffs" chance="0.10" />
<item name="HandcuffKeys" chance="0.10" />
</cargo>
<cargo chance="0.15" name="ammocivil">
<item name="Ammo_380" chance="0.15" />
<item name="AmmoBox_380_35rnd" chance="0.10" />
<item name="Ammo_9x19" chance="0.15" />
<item name="AmmoBox_9x19_25rnd" chance="0.10" />
<item name="Ammo_12gaPellets" chance="0.15" />
<item name="AmmoBox_00buck_10rnd" chance="0.10" />
<item name="Ammo_12gaSlug" chance="0.15" />
<item name="AmmoBox_12gaSlug_10Rnd" chance="0.10" />
</cargo>
<cargo chance="0.15" name="ammopolice">
<item name="Ammo_380" chance="0.20" />
<item name="AmmoBox_380_35rnd" chance="0.15" />
<item name="Ammo_9x19" chance="0.20" />
<item name="AmmoBox_9x19_25rnd" chance="0.15" />
<item name="Ammo_45ACP" chance="0.20" />
<item name="AmmoBox_45acp_25rnd" chance="0.10" />
</cargo>
<cargo chance="0.15" name="ammohunting">
<item name="Ammo_762x39" chance="0.30" />
<item name="AmmoBox_762x39_20Rnd" chance="0.20" />
<item name="Ammo_762x54" chance="0.30" />
<item name="AmmoBox_762x54_20Rnd" chance="0.20" />
</cargo>
<cargo chance="0.15" name="ammomilitary">
<item name="Ammo_556x45" chance="0.10" />
<item name="AmmoBox_556x45_20Rnd" chance="0.10" />
<item name="Ammo_762x39" chance="0.25" />
<item name="AmmoBox_762x39_20Rnd" chance="0.20" />
<item name="Ammo_762x54" chance="0.20" />
<item name="AmmoBox_762x54_20Rnd" chance="0.15" />
</cargo>
<cargo chance="0.10" name="magscivil">
<item name="Mag_IJ70_8Rnd" chance="1.00" />
</cargo>
<cargo chance="0.10" name="magspolice">
<item name="Mag_CZ75_15Rnd" chance="0.20" />
<item name="Mag_MP5_15Rnd" chance="0.20" />
<item name="Mag_MP5_30Rnd" chance="0.20" />
<item name="Mag_CZ61_20Rnd" chance="0.20" />
<item name="Mag_UMP_25Rnd" chance="0.20" />
</cargo>
<cargo chance="0.10" name="magshunting">
<item name="Mag_CZ527_5rnd" chance="1.00" />
</cargo>
<cargo chance="0.10" name="magsmilitary">
<item name="Mag_FNX45_15Rnd" chance="0.20" />
<item name="Mag_CMAG_10Rnd" chance="0.20" />
<item name="Mag_CMAG_20Rnd" chance="0.20" />
<item name="Mag_AKM_30Rnd" chance="0.10" />
<item name="Mag_AKM_Palm30Rnd" chance="0.05" />
<item name="Mag_CMAG_30Rnd" chance="0.10" />
<item name="Mag_STANAG_30Rnd" chance="0.05" />
<item name="Mag_CMAG_40Rnd" chance="0.025" />
<item name="Mag_SVD_10Rnd" chance="0.025" />
<item name="Mag_STANAGCoupled_30Rnd" chance="0.025" />
<item name="Mag_AKM_Drum75Rnd" chance="0.025" />
</cargo>
<!-- firefighter infected -->
<attachments chance="1.00" name="headsFirefighter">
<item name="FirefightersHelmet_Red" chance="0.34" />
<item name="FirefightersHelmet_White" chance="0.34" />
<item name="FirefightersHelmet_Yellow" chance="0.34" />
</attachments>
<!-- police infected -->
<attachments chance="1.00" name="headsPolice">
<item name="PoliceCap" chance="0.80" />
</attachments>
<attachments chance="1.00" name="vestsPolice">
<item name="ChestHolster" chance="0.70" />
<item name="PoliceVest" chance="0.30" />
</attachments>
<!-- police-riot infected -->
<attachments chance="1.00" name="headsPoliceriot">
<!--<item name="GorkaHelmet_Black" chance="0.60" />-->
<item name="PoliceCap" chance="0.80" />
</attachments>
<attachments chance="1.00" name="vestsPoliceriot">
<item name="PoliceVest" chance="1.00" />
</attachments>
<!-- army infected - NAC -->
<attachments chance="0.70" name="headsNAC">
<!--<item name="Mich2001Helmet" chance="0.50" />
<item name="BallisticHelmet_Black" chance="0.40" />-->
<item name="dzn_milberet_black" chance="0.10" />
</attachments>
<attachments chance="0.55" name="vestsNAC">
<item name="HighCapacityVest_Black" chance="0.25" />
<item name="dzn_highcapacityvest_nac" chance="0.25" />
<item name="dzn_smershvest_black" chance="0.25" />
<item name="UKAssVest_Black" chance="0.25" />
</attachments>
<!-- army infected - USMC -->
<attachments chance="0.70" name="headsUS">
<!--<item name="Mich2001Helmet" chance="0.80" />-->
<item name="dzn_milberet_green" chance="0.20" />
</attachments>
<attachments chance="0.55" name="vestsUS">
<item name="UKAssVest_Camo" chance="0.25" />
<item name="UKAssVest_Khaki" chance="0.25" />
<item name="UKAssVest_Olive" chance="0.25" />
<item name="PlateCarrierVest" chance="0.25" />
</attachments>
<!-- army infected - RU -->
<attachments chance="0.70" name="headsRU">
<!--<item name="BallisticHelmet_Green" chance="0.50" />
<item name="GorkaHelmet" chance="0.30" />-->
<item name="dzn_milberet_green" chance="0.10" />
<item name="dzn_milberet_specnaz" chance="0.10" />
</attachments>
<attachments chance="0.55" name="vestsRU">
<item name="HighCapacityVest_Olive" chance="0.50" />
<item name="SmershVest" chance="0.50" />
</attachments>
</randompresets>