029f662d3c
Tweaked: (hardcore) lowered number of weapon attachments and medical items Removed: DexamphetamineTablets pills from cfgrandompresets.xml Removed: cz550 def from cfgspawnabletypes.xml (was my experimental weapon) Removed: (regular) spawn of hunting vest Removed: (hardcore) combo locks and barbed wire from spawns Removed: (hardcore) power generator, spotlight, cable reel and truck battery from spawns Removed: (hardcore) vehicle defs from cfgspawnabletypes
196 lines
7.3 KiB
XML
196 lines
7.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<randompresets>
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<cargo chance="0.20" name="toolsgeneral">
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<item name="KitchenKnife" chance="0.025" />
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<item name="HuntingKnife" chance="0.025" />
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<item name="SteakKnife" chance="0.025" />
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<item name="CanOpener" chance="0.025" />
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<item name="Matchbox" chance="0.15" />
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<item name="Battery9V" chance="0.10" />
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<item name="SparkPlug" chance="0.05" />
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<item name="Headtorch_Black" chance="0.05" />
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<item name="Headtorch_Grey" chance="0.05" />
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<item name="Flashlight" chance="0.05" />
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<item name="Rope" chance="0.10" />
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<item name="Rag" chance="0.15" />
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<item name="BandageDressing" chance="0.05" />
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<item name="DuctTape" chance="0.05" />
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<item name="SewingKit" chance="0.05" />
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolshunting">
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<item name="HuntingKnife" chance="0.15" />
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<item name="Matchbox" chance="0.10" />
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<item name="Battery9V" chance="0.15" />
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<item name="Headtorch_Black" chance="0.10" />
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<item name="Headtorch_Grey" chance="0.10" />
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<item name="Flashlight" chance="0.10" />
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<item name="Rope" chance="0.15" />
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<item name="BandageDressing" chance="0.05" />
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<item name="SewingKit" chance="0.05" />
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<item name="LeatherSewingKit" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolsmilitary">
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<item name="CombatKnife" chance="0.15" />
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<item name="Battery9V" chance="0.15" />
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<item name="UniversalLight" chance="0.20" />
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<item name="TLRLight" chance="0.20" />
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<item name="Roadflare" chance="0.20" />
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<item name="BandageDressing" chance="0.05" />
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<item name="Epinephrine" chance="0.05" />
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</cargo>
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<cargo chance="0.25" name="toolsmedic">
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<item name="Heatpack" chance="0.13" />
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<item name="SewingKit" chance="0.10" />
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<item name="BandageDressing" chance="0.10" />
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<item name="BloodTestKit" chance="0.12" />
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<item name="BloodBagEmpty" chance="0.12" />
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<item name="SalineBag" chance="0.10" />
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<item name="StartKitIV" chance="0.08" />
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<item name="Morphine" chance="0.05" />
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<item name="PainkillerTablets" chance="0.05" />
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<item name="Epinephrine" chance="0.05" />
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<item name="TetracyclineAntibiotics" chance="0.05" />
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<item name="SalineBagIV" chance="0.05" />
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</cargo>
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<cargo chance="0.20" name="toolspolice">
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<item name="BandageDressing" chance="0.10" />
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<item name="Battery9V" chance="0.10" />
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<item name="PersonalRadio" chance="0.10" />
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<item name="Flashlight" chance="0.20" />
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<item name="CombatKnife" chance="0.10" />
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<item name="Roadflare" chance="0.20" />
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<item name="Handcuffs" chance="0.10" />
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<item name="HandcuffKeys" chance="0.10" />
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</cargo>
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<cargo chance="0.15" name="ammocivil">
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<item name="Ammo_380" chance="0.15" />
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<item name="AmmoBox_380_35rnd" chance="0.10" />
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<item name="Ammo_9x19" chance="0.15" />
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<item name="AmmoBox_9x19_25rnd" chance="0.10" />
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<item name="Ammo_12gaPellets" chance="0.15" />
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<item name="AmmoBox_00buck_10rnd" chance="0.10" />
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<item name="Ammo_12gaSlug" chance="0.15" />
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<item name="AmmoBox_12gaSlug_10Rnd" chance="0.10" />
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</cargo>
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<cargo chance="0.15" name="ammopolice">
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<item name="Ammo_380" chance="0.20" />
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<item name="AmmoBox_380_35rnd" chance="0.15" />
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<item name="Ammo_9x19" chance="0.20" />
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<item name="AmmoBox_9x19_25rnd" chance="0.15" />
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<item name="Ammo_45ACP" chance="0.20" />
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<item name="AmmoBox_45acp_25rnd" chance="0.10" />
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</cargo>
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<cargo chance="0.15" name="ammohunting">
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<item name="Ammo_762x39" chance="0.30" />
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<item name="AmmoBox_762x39_20Rnd" chance="0.20" />
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<item name="Ammo_762x54" chance="0.30" />
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<item name="AmmoBox_762x54_20Rnd" chance="0.20" />
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</cargo>
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<cargo chance="0.15" name="ammomilitary">
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<item name="Ammo_556x45" chance="0.10" />
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<item name="AmmoBox_556x45_20Rnd" chance="0.10" />
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<item name="Ammo_762x39" chance="0.25" />
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<item name="AmmoBox_762x39_20Rnd" chance="0.20" />
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<item name="Ammo_762x54" chance="0.20" />
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<item name="AmmoBox_762x54_20Rnd" chance="0.15" />
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</cargo>
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<cargo chance="0.10" name="magscivil">
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<item name="Mag_IJ70_8Rnd" chance="1.00" />
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</cargo>
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<cargo chance="0.10" name="magspolice">
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<item name="Mag_CZ75_15Rnd" chance="0.20" />
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<item name="Mag_MP5_15Rnd" chance="0.20" />
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<item name="Mag_MP5_30Rnd" chance="0.20" />
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<item name="Mag_CZ61_20Rnd" chance="0.20" />
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<item name="Mag_UMP_25Rnd" chance="0.20" />
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</cargo>
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<cargo chance="0.10" name="magshunting">
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<item name="Mag_CZ527_5rnd" chance="1.00" />
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</cargo>
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<cargo chance="0.10" name="magsmilitary">
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<item name="Mag_FNX45_15Rnd" chance="0.20" />
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<item name="Mag_CMAG_10Rnd" chance="0.20" />
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<item name="Mag_CMAG_20Rnd" chance="0.20" />
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<item name="Mag_AKM_30Rnd" chance="0.10" />
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<item name="Mag_AKM_Palm30Rnd" chance="0.05" />
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<item name="Mag_CMAG_30Rnd" chance="0.10" />
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<item name="Mag_STANAG_30Rnd" chance="0.05" />
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<item name="Mag_CMAG_40Rnd" chance="0.025" />
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<item name="Mag_SVD_10Rnd" chance="0.025" />
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<item name="Mag_STANAGCoupled_30Rnd" chance="0.025" />
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<item name="Mag_AKM_Drum75Rnd" chance="0.025" />
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</cargo>
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<!-- firefighter infected -->
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<attachments chance="1.00" name="headsFirefighter">
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<item name="FirefightersHelmet_Red" chance="0.34" />
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<item name="FirefightersHelmet_White" chance="0.34" />
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<item name="FirefightersHelmet_Yellow" chance="0.34" />
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</attachments>
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<!-- police infected -->
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<attachments chance="1.00" name="headsPolice">
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<item name="PoliceCap" chance="0.80" />
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</attachments>
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<attachments chance="1.00" name="vestsPolice">
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<item name="ChestHolster" chance="0.70" />
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<item name="PoliceVest" chance="0.30" />
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</attachments>
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<!-- police-riot infected -->
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<attachments chance="1.00" name="headsPoliceriot">
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<!--<item name="GorkaHelmet_Black" chance="0.60" />-->
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<item name="PoliceCap" chance="0.80" />
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</attachments>
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<attachments chance="1.00" name="vestsPoliceriot">
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<item name="PoliceVest" chance="1.00" />
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</attachments>
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<!-- army infected - NAC -->
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<attachments chance="0.70" name="headsNAC">
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<!--<item name="Mich2001Helmet" chance="0.50" />
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<item name="BallisticHelmet_Black" chance="0.40" />-->
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<item name="dzn_milberet_black" chance="0.10" />
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</attachments>
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<attachments chance="0.55" name="vestsNAC">
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<item name="HighCapacityVest_Black" chance="0.25" />
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<item name="dzn_highcapacityvest_nac" chance="0.25" />
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<item name="dzn_smershvest_black" chance="0.25" />
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<item name="UKAssVest_Black" chance="0.25" />
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</attachments>
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<!-- army infected - USMC -->
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<attachments chance="0.70" name="headsUS">
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<!--<item name="Mich2001Helmet" chance="0.80" />-->
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<item name="dzn_milberet_green" chance="0.20" />
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</attachments>
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<attachments chance="0.55" name="vestsUS">
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<item name="UKAssVest_Camo" chance="0.25" />
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<item name="UKAssVest_Khaki" chance="0.25" />
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<item name="UKAssVest_Olive" chance="0.25" />
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<item name="PlateCarrierVest" chance="0.25" />
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</attachments>
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<!-- army infected - RU -->
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<attachments chance="0.70" name="headsRU">
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<!--<item name="BallisticHelmet_Green" chance="0.50" />
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<item name="GorkaHelmet" chance="0.30" />-->
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<item name="dzn_milberet_green" chance="0.10" />
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<item name="dzn_milberet_specnaz" chance="0.10" />
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</attachments>
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<attachments chance="0.55" name="vestsRU">
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<item name="HighCapacityVest_Olive" chance="0.50" />
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<item name="SmershVest" chance="0.50" />
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</attachments>
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</randompresets> |