Namalsk-Server/Mission Files/hardcore.namalsk/cfgweather.xml
SumrakDZN 52bcde9c17 Updated files for 1.15 game update (and xmas event)
Added: AUR A1 with a guaranteed magazine spawn into Tier 4
Added: AUR AX with a guaranteed magazine spawn into Tier 5
Added: 30rnd AUR magazine into Tier 4
Added: Hunter vest into hunting spawn points
Added: cfgweather.xml configuration file (replaces the original init.c weather setup)
Added: land_observatory_spawn and land_portalcage_spawn (invisible objects) expanding loot spawn points in Lantia (allowing for bigger items to be spawned in Tier 6)
Added: Tire repair kit into hardcore setup
Added: Christmas event (disabled for now)
Changed: Updated map cluster and map pos files to support latest version of Namalsk
Tweaked: re-named effect area json file to all lower-case
Fixed: Invalid spawn point at land_hiluxT wreck
Fixed: Invalid spawn point on a stove inside village house 1w04
Fixed: Invalid spawn point on a bmp1 wreck
Removed: Incorrect secondary spawner settings for StaticMedDrop
Removed: Legacy waves parameter from events
2021-11-21 09:54:17 +01:00

27 lines
954 B
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<weather reset="1" enable="1">
<overcast>
<current actual="0.17" time="120" duration="240" />
<limits min="0.10" max="0.30" />
<timelimits min="1600" max="2100" />
<changelimits min="0.10" max="0.20" />
</overcast>
<fog>
<current actual="0.0" time="120" duration="240" />
<limits min="0.0" max="0.0" />
<timelimits min="900" max="1800" />
<changelimits min="0.0" max="1.0" />
</fog>
<rain>
<current actual="0.0" time="120" duration="240" />
<limit min="0.0" max="1.0" />
<timelimits min="300" max="600" />
<changelimits min="0.0" max="1.0" />
<thresholds min="0.0" max="1.0" end="0" />
</rain>
<wind>
<maxspeed>30</maxspeed>
<params min="0.1" max="1.0" frequency="42" />
</wind>
<storm density="0.0" threshold="1.0" timeout="60"/>
</weather>