bbec8ad7c5
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn Added: 25rnd LE-MAS magazine into Tier 4 areas Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime) Added: Sardines, Bitterlings and Hare (crafted output from hunting traps) Added: Hare leg and pelt (crafted output from skinning hare) Added: Tripwire trap (crafted) Added: Yellow NBC suit into medic and firefighter areas Added: PO-X antidote into medical crate dynamic event Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island Tweaked: NBC respirator now spawns in firefighter and medical areas only Tweaked: Combat gas mask now spawns in military areas only Tweaked: Combat gas mask random init quantity to an interval of 40 and 100 Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope Tweaked: Alakit water tower spawns weapon loot on top Fixed: Missing entry for Carp, Mackerel in types list Removed: A chance to spawn civilian bullets in NBC pants Removed: Un-used Bait and BoneBait in types list
35 lines
865 B
JSON
35 lines
865 B
JSON
{
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"Areas": [
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{ "AreaName": "Athena-3",
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"Type": "ContaminatedArea_Static",
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"TriggerType": "ContaminatedTriggerNam",
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"Data": {
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"Pos": [ 3592, 120, 6709 ],
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"Radius": 80,
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"PosHeight": 70,
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"NegHeight": 0,
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"InnerRingCount": 0,
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"InnerPartDist": 0,
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"OuterRingToggle": 0,
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"OuterPartDist": 0,
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"OuterOffset": 0,
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"VerticalLayers": 0,
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"VerticalOffset": 0,
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"ParticleName": "graphics/particles/contaminated_area_gas_bigass"
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},
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"PlayerData": {
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"AroundPartName": "nst/ns_dayz/effects/particles/contaminated_underground_around",
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"TinyPartName": "nst/ns_dayz/effects/particles/contaminated_underground_tiny",
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"PPERequesterType": "PPERequester_NamContamination"
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}
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}
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],
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"SafePositions":[
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[3540.62, 6248.10],
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[3452.39, 6956.50],
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[3428.58, 8227.02],
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[3758.89, 8673.79]
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]
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}
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