bbec8ad7c5
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn Added: 25rnd LE-MAS magazine into Tier 4 areas Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime) Added: Sardines, Bitterlings and Hare (crafted output from hunting traps) Added: Hare leg and pelt (crafted output from skinning hare) Added: Tripwire trap (crafted) Added: Yellow NBC suit into medic and firefighter areas Added: PO-X antidote into medical crate dynamic event Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island Tweaked: NBC respirator now spawns in firefighter and medical areas only Tweaked: Combat gas mask now spawns in military areas only Tweaked: Combat gas mask random init quantity to an interval of 40 and 100 Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope Tweaked: Alakit water tower spawns weapon loot on top Fixed: Missing entry for Carp, Mackerel in types list Removed: A chance to spawn civilian bullets in NBC pants Removed: Un-used Bait and BoneBait in types list
423 lines
23 KiB
XML
423 lines
23 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<events>
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<event name="Loot">
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<waves>0</waves>
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<nominal>0</nominal>
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<min>0</min>
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<max>0</max>
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<lifetime>0</lifetime>
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<restock>0</restock>
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<saferadius>0</saferadius>
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<distanceradius>0</distanceradius>
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<cleanupradius>50</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0" />
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<position>fixed</position>
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<limit>custom</limit>
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<active>1</active>
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<children />
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</event>
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<event name="StaticMedDrop">
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<waves>0</waves>
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<nominal>6</nominal>
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<min>0</min>
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<max>0</max>
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<lifetime>2500</lifetime>
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<restock>0</restock>
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<saferadius>250</saferadius>
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<distanceradius>250</distanceradius>
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<cleanupradius>500</cleanupradius>
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<flags deletable="1" init_random="0" remove_damaged="0" sec_spawner="1"/>
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<position>fixed</position>
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<limit>child</limit>
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<active>1</active>
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<children>
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<child lootmax="10" lootmin="5" max="6" min="6" type="Misc_cargo_cont_net1"/>
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</children>
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</event>
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<event name="TrajectoryStones">
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<waves>0</waves>
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<nominal>100</nominal>
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<min>1</min>
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<max>2</max>
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<lifetime>180</lifetime>
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<restock>0</restock>
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<saferadius>25</saferadius>
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<distanceradius>100</distanceradius>
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<cleanupradius>25</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/>
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<position>player</position>
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<limit>parent</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/>
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</children>
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</event>
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<event name="InfectedArmy">
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<waves>0</waves>
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<nominal>0</nominal>
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<min>0</min>
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<max>800</max>
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<lifetime>3</lifetime>
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<restock>0</restock>
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<saferadius>100</saferadius>
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<distanceradius>50</distanceradius>
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<cleanupradius>100</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
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<position>player</position>
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<limit>custom</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Autumn"/>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Flat"/>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_PautRev"/>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_PatrolNormal_Summer"/>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_SoldierNormal"/>
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<child lootmax="0" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_Officer_Desert"/>
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<child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland1"/>
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<child lootmax="0" lootmin="0" max="0" min="15" type="ZmbM_ruSoldier_normal_Woodland2"/>
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<child lootmax="0" lootmin="0" max="0" min="20" type="ZmbM_usSoldier_normal_Woodland"/>
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<child lootmax="0" lootmin="0" max="0" min="20" type="ZmbM_nacSoldier_normal"/>
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</children>
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</event>
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<event name="InfectedIndustrial">
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<waves>0</waves>
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<nominal>0</nominal>
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<min>0</min>
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<max>400</max>
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<lifetime>3</lifetime>
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<restock>0</restock>
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<saferadius>100</saferadius>
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<distanceradius>50</distanceradius>
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<cleanupradius>100</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
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<position>player</position>
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<limit>custom</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbF_BlueCollarFat_White"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Orange"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Black"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="3" type="ZmbM_ConstrWorkerNormal_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="2" type="ZmbM_HandymanNormal_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="2" type="ZmbM_HandymanNormal_White"/>
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<child lootmax="0" lootmin="0" max="0" min="6" type="ZmbM_HeavyIndustryWorker"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Orange"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_OffshoreWorker_Yellow"/>
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<child lootmax="0" lootmin="0" max="0" min="2" type="ZmbM_FirefighterNormal"/>
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<child lootmax="0" lootmin="0" max="0" min="4" type="ZmbM_NBC_Grey"/>
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</children>
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</event>
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<event name="InfectedCivil">
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<waves>0</waves>
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<nominal>0</nominal>
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<min>0</min>
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<max>300</max>
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<lifetime>3</lifetime>
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<restock>0</restock>
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<saferadius>100</saferadius>
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<distanceradius>50</distanceradius>
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<cleanupradius>100</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
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<position>player</position>
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<limit>custom</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JoggerSkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_MilkMaidOld_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_VillagerOld_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FarmerFat_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JoggerSkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_SurvivorDean_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_VillagerOld_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_HikerSkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_FishermanOld_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HermitSkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HikerSkinny_Yellow"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Autumn"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Spring"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Summer"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_HunterOld_Winter"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_priestPopSkinny"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PrisonerSkinny"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_PoliceWomanNormal"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanFat"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_PolicemanSpecForce"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenANormal_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_CitizenBSkinny"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_Clerk_Normal_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_JournalistNormal_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_checks"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_white"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_ShortSkirt_yellow"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Striped"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SkaterYoung_Violet"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Orange"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbF_SurvivorNormal_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenASkinny_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Green"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CitizenBFat_Red"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_Khaki"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_ClerkFat_White"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_CommercialPilotOld_Olive"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_blue"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_brown"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_grey"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_Jacket_khaki"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_JournalistSkinny"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Beige"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Black"/>
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<child lootmax="0" lootmin="0" max="0" min="1" type="ZmbM_MotobikerFat_Blue"/>
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</children>
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</event>
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<event name="InfectedMedic">
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<waves>0</waves>
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<nominal>0</nominal>
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<min>0</min>
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<max>40</max>
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<lifetime>3</lifetime>
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<restock>0</restock>
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<saferadius>100</saferadius>
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<distanceradius>50</distanceradius>
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<cleanupradius>100</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
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<position>player</position>
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<limit>custom</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_DoctorSkinny"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_NurseFat"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Blue"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Green"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Red"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbF_PatientOld"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_DoctorFat"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Black"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Blue"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="6" type="ZmbM_ParamedicNormal_Green"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="6" type="ZmbM_ParamedicNormal_Red"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_PatientSkinny"/>
|
|
<child lootmax="0" lootmin="0" max="0" min="8" type="ZmbM_NBC_Yellow"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalGoat">
|
|
<waves>0</waves>
|
|
<nominal>1</nominal>
|
|
<min>3</min>
|
|
<max>4</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="5" min="2" type="Animal_CapraHircusF"/>
|
|
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Black"/>
|
|
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Brown"/>
|
|
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapraHircus_White"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalSheep">
|
|
<waves>0</waves>
|
|
<nominal>1</nominal>
|
|
<min>3</min>
|
|
<max>4</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_OvisAries"/>
|
|
<child lootmax="0" lootmin="0" max="5" min="3" type="Animal_OvisAriesF"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalRoeDeer">
|
|
<waves>0</waves>
|
|
<nominal>2</nominal>
|
|
<min>2</min>
|
|
<max>4</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapreolusCapreolus"/>
|
|
<child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CapreolusCapreolusF"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalDeer">
|
|
<waves>0</waves>
|
|
<nominal>2</nominal>
|
|
<min>2</min>
|
|
<max>4</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CervusElaphus"/>
|
|
<child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CervusElaphusF"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalWildBoar">
|
|
<waves>0</waves>
|
|
<nominal>2</nominal>
|
|
<min>2</min>
|
|
<max>4</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="6" min="3" type="Animal_SusScrofa"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalWolf">
|
|
<waves>0</waves>
|
|
<nominal>7</nominal>
|
|
<min>3</min>
|
|
<max>5</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>200</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
|
|
<position>fixed</position>
|
|
<limit>child</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="6" min="2" type="Animal_CanisLupus_Grey"/>
|
|
<child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalBrownBear">
|
|
<nominal>0</nominal>
|
|
<min>3</min>
|
|
<max>3</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>0</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1"/>
|
|
<position>fixed</position>
|
|
<limit>custom</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusArctos"/>
|
|
</children>
|
|
</event>
|
|
<event name="AnimalPolarBear">
|
|
<nominal>0</nominal>
|
|
<min>5</min>
|
|
<max>5</max>
|
|
<lifetime>180</lifetime>
|
|
<restock>0</restock>
|
|
<saferadius>200</saferadius>
|
|
<distanceradius>0</distanceradius>
|
|
<cleanupradius>0</cleanupradius>
|
|
<flags deletable="0" init_random="0" remove_damaged="1"/>
|
|
<position>fixed</position>
|
|
<limit>custom</limit>
|
|
<active>1</active>
|
|
<children>
|
|
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusMaritimus"/>
|
|
</children>
|
|
</event>
|
|
</events> |