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10 lines
271 B
C
10 lines
271 B
C
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#include <Entity.h>
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namespace nejlika::NejlikaHelpers
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{
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void RenderDamageText(const std::string& text, Entity* attacker, Entity* damaged,
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float scale = 1, int32_t fontSize = 4, int32_t colorR = 255, int32_t colorG = 255, int32_t colorB = 255, int32_t colorA = 0);
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}
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