DarkflameServer/dScripts/02_server/Map/VE/CMakeLists.txt

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set(DSCRIPTS_SOURCES_02_SERVER_MAP_VE
"VeMissionConsole.cpp"
"VeEpsilonServer.cpp"
"VeBricksampleServer.cpp")
add_library(dScriptsServerMapVE OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_VE})
target_include_directories(dScriptsServerMapVE PUBLIC ".")
target_precompile_headers(dScriptsServerMapVE REUSE_FROM dScriptsBase)