2023-02-14 02:55:44 +00:00
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#include "AddActionMessage.h"
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2024-02-27 07:29:51 +00:00
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AddActionMessage::AddActionMessage(const AMFArrayValue& arguments)
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2024-02-18 06:38:26 +00:00
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: BehaviorMessageBase{ arguments }
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, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
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, m_ActionContext{ arguments } {
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2023-02-14 02:55:44 +00:00
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2024-02-27 07:29:51 +00:00
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const auto* const actionValue = arguments.GetArray("action");
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2023-02-16 17:30:33 +00:00
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if (!actionValue) return;
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2023-02-14 02:55:44 +00:00
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2024-02-27 07:29:51 +00:00
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m_Action = Action{ *actionValue };
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2023-02-14 02:55:44 +00:00
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2024-03-08 21:44:02 +00:00
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Log::Debug("actionIndex {:d} stripId {:d} stateId {:d} type {:s} valueParameterName {:s} valueParameterString {:s} valueParameterDouble {:f} m_BehaviorId {:d}", m_ActionIndex, m_ActionContext.GetStripId(), GeneralUtils::ToUnderlying(m_ActionContext.GetStateId()), m_Action.GetType(), m_Action.GetValueParameterName(), m_Action.GetValueParameterString(), m_Action.GetValueParameterDouble(), m_BehaviorId);
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2023-02-14 02:55:44 +00:00
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}
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