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https://github.com/DarkflameUniverse/DarkflameServer
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11 lines
246 B
C
11 lines
246 B
C
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#pragma once
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#include "CppScripts.h"
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#include "Spawner.h"
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#include "dZoneManager.h"
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#include "dCommonVars.h"
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class CatapultBouncerServer : public CppScripts::Script {
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public:
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void OnRebuildComplete(Entity* self, Entity* target) override;
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};
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