mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
20 lines
691 B
C++
20 lines
691 B
C++
|
#include "NpcNpSpacemanBob.h"
|
||
|
#include "DestroyableComponent.h"
|
||
|
#include "Entity.h"
|
||
|
#include "GameMessages.h"
|
||
|
#include "MissionState.h"
|
||
|
#include "Game.h"
|
||
|
#include "dLogger.h"
|
||
|
|
||
|
void NpcNpSpacemanBob::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState)
|
||
|
{
|
||
|
if (missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE && missionID == 173)
|
||
|
{
|
||
|
DestroyableComponent* destroyable = static_cast<DestroyableComponent*>(target->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||
|
destroyable->SetImagination(6);
|
||
|
MissionComponent* mission = static_cast<MissionComponent*>(target->GetComponent(COMPONENT_TYPE_MISSION));
|
||
|
|
||
|
mission->CompleteMission(664);
|
||
|
}
|
||
|
}
|