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11 lines
208 B
C
11 lines
208 B
C
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#pragma once
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#include "CppScripts.h"
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#include "RenderComponent.h"
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class FvMaelstromCavalry : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self);
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void OnDie(Entity* self, Entity* killer);
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};
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