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25 lines
787 B
C++
25 lines
787 B
C++
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#include "BuccaneerValiantShip.h"
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#include "SkillComponent.h"
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#include "dLogger.h"
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void BuccaneerValiantShip::OnStartup(Entity* self) {
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const auto skill = 982;
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const auto behavior = 20577;
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const auto skillCastTimer = 1.0F;
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self->AddCallbackTimer(skillCastTimer, [self]() {
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auto* skillComponent = self->GetComponent<SkillComponent>();
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auto* owner = self->GetOwner();
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if (skillComponent != nullptr && owner != nullptr) {
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skillComponent->CalculateBehavior(skill, behavior, LWOOBJID_EMPTY, true, false, owner->GetObjectID());
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// Kill self if missed
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const auto selfSmashTimer = 1.1F;
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self->AddCallbackTimer(selfSmashTimer, [self]() {
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self->Kill();
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});
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}
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});
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}
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