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https://github.com/DarkflameUniverse/DarkflameServer
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11 lines
398 B
C
11 lines
398 B
C
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#pragma once
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#include "CppScripts.h"
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class VeEpsilonServer : public CppScripts::Script {
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void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
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const uint32_t m_ConsoleMissionID = 1220;
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const uint32_t m_ConsoleRepeatMissionID = 1225;
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const uint32_t m_ConsoleBaseFlag = 1010;
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const std::string m_ConsoleGroup = "Consoles";
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};
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