mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
|
#include "RandomSpawnerStr.h"
|
||
|
|
||
|
void RandomSpawnerStr::OnStartup(Entity* self)
|
||
|
{
|
||
|
zones = {
|
||
|
{ //-- ** Load 1 -------------------------- **
|
||
|
{{mobs.stromb, 4, "type1",},
|
||
|
{mobs.pirate, 3, "type2",},
|
||
|
{mobs.ronin, 3, "type3",}},
|
||
|
45
|
||
|
},
|
||
|
{ //-- ** Load 2 -------------------------- **
|
||
|
{{mobs.stromb, 3, "type1",},
|
||
|
{mobs.pirate, 3, "type2",},
|
||
|
{mobs.mech, 3, "type3",}},
|
||
|
20
|
||
|
},
|
||
|
{ //-- ** Load 3 -------------------------- **
|
||
|
{{mobs.stromb, 4, "type1",},
|
||
|
{mobs.admiral, 2, "type2",},
|
||
|
{mobs.spider, 1, "type3",}},
|
||
|
10
|
||
|
},
|
||
|
{ //-- ** Load 4 -------------------------- **
|
||
|
{{mobs.mech, 3, "type1",},
|
||
|
{mobs.spider, 1, "type2",},
|
||
|
{mobs.stromb, 4, "type3",}},
|
||
|
3
|
||
|
},
|
||
|
{ //-- ** Load 5 -------------------------- **
|
||
|
{{mobs.horse, 1, "type1",},
|
||
|
{mobs.ronin, 5, "type2",},
|
||
|
{mobs.pirate, 2, "type3",}},
|
||
|
1
|
||
|
},
|
||
|
{ //-- ** Load 6 -------------------------- **
|
||
|
{{mobs.gorilla, 1, "type1",},
|
||
|
{mobs.pirate, 5, "type2",},
|
||
|
{mobs.admiral, 2, "type3",}},
|
||
|
1
|
||
|
},
|
||
|
{ //-- ** Load 7 -------------------------- **
|
||
|
{{mobs.admiral, 2, "type1",},
|
||
|
{mobs.stromb, 4, "type2",},
|
||
|
{mobs.ronin, 2, "type3",}},
|
||
|
3
|
||
|
},
|
||
|
{ //-- ** Load 8 -------------------------- **
|
||
|
{{mobs.admiral, 3, "type1",},
|
||
|
{mobs.gorilla, 1, "type2",},
|
||
|
{mobs.horse, 1, "type3",}},
|
||
|
1
|
||
|
},
|
||
|
{ //-- ** Load 9 -------------------------- **
|
||
|
{{mobs.ronin, 3, "type1",},
|
||
|
{mobs.ronin, 3, "type2",},
|
||
|
{mobs.ronin, 3, "type3",}},
|
||
|
5
|
||
|
},
|
||
|
{ //-- ** Load 10 -------------------------- **
|
||
|
{{mobs.pirate, 4, "type1",},
|
||
|
{mobs.pirate, 4, "type2",},
|
||
|
{mobs.pirate, 4, "type3",}},
|
||
|
1
|
||
|
},
|
||
|
};
|
||
|
|
||
|
sectionMultipliers = {
|
||
|
{"secA", 1},
|
||
|
{"secB", 1},
|
||
|
{"secC", 1.2f},
|
||
|
};
|
||
|
|
||
|
zoneName = "str";
|
||
|
mobDeathResetNumber = 20;
|
||
|
changeNum = 15;
|
||
|
|
||
|
BaseStartup(self);
|
||
|
}
|
||
|
|
||
|
void RandomSpawnerStr::OnTimerDone(Entity* self, std::string timerName)
|
||
|
{
|
||
|
BaseOnTimerDone(self, timerName);
|
||
|
}
|