DarkflameServer/dScripts/AgSalutingNpcs.cpp

15 lines
245 B
C++
Raw Permalink Normal View History

#include "AgSalutingNpcs.h"
#include "GameMessages.h"
void AgSalutingNpcs::OnEmoteReceived(Entity* self, const int32_t emote, Entity* target)
{
if (emote != 356)
{
return;
}
GameMessages::SendPlayAnimation(self, u"salutePlayer");
}