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Add to common vars and dnet
Added values to enums on dnet and common vars that were missing
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@ -415,6 +415,12 @@ enum eReplicaComponentType : int32_t {
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COMPONENT_TYPE_MODEL = 5398484 //look man idk
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COMPONENT_TYPE_MODEL = 5398484 //look man idk
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};
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};
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enum class UseItemResponse : uint32_t {
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NoImaginationForPet = 1,
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FailedPrecondition,
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MountsNotAllowed
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};
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/**
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/**
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* Represents the different types of inventories an entity may have
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* Represents the different types of inventories an entity may have
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*/
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*/
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@ -376,6 +376,7 @@ enum GAME_MSG : unsigned short {
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GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675,
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GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675,
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GAME_MSG_SHOW_PET_ACTION_BUTTON = 692,
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GAME_MSG_SHOW_PET_ACTION_BUTTON = 692,
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GAME_MSG_SET_EMOTE_LOCK_STATE = 693,
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GAME_MSG_SET_EMOTE_LOCK_STATE = 693,
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GAME_MSG_USE_ITEM_REQUIREMENTS_RESPONSE = 703,
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GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713,
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GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713,
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GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716,
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GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716,
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GAME_MSG_QUERY_PROPERTY_DATA = 717,
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GAME_MSG_QUERY_PROPERTY_DATA = 717,
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