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Correct Property FX incorrect skill cast (#920)
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@ -12,7 +12,7 @@ void PropertyFXDamage::OnCollisionPhantom(Entity* self, Entity* target) {
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if (skills != nullptr && targetStats != nullptr) {
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auto targetFactions = targetStats->GetFactionIDs();
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if (std::find(targetFactions.begin(), targetFactions.end(), 1) != targetFactions.end()) {
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skills->CalculateBehavior(11386, 692, target->GetObjectID());
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skills->CalculateBehavior(692, 11386, target->GetObjectID());
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}
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}
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}
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